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  • Helper template used by [[Template:Config/sandbox]] to expand set of cells into table. !Config!!Setting!![[GameINI]]!!Notes
    1,017 bytes (132 words) - 03:01, 14 February 2022
  • {{{enablespeakerdata|}}} <!-- Core -->
    18 KB (1,732 words) - 10:12, 12 February 2022
  • {{{dualcore|}}} {{{enablespeakerdata|}}}
    20 KB (1,883 words) - 22:16, 29 January 2023
  • {{{dualcore|}}} {{{enablespeakerdata|}}}
    21 KB (2,007 words) - 05:03, 14 February 2022
  • If Vsync is enabled and Immediately Present XFB is enabled, the "Reading Disc" screen that is shown while the game is starting will ...ction). To use it, go to Tools → Cheats Manager while the game is running, enable the code, and then disable it once it has been applied.
    38 KB (5,724 words) - 13:28, 2 July 2024
  • ...Texture Only''' before crossing the finish line on the third lap and then enabling '''Storing EFB Copies to Texture Only''' after the announcer announces t ...aphic settings are. This can be fixed by using the Direct3D 11 backend, or enabling "Cull vertices on the CPU".
    18 KB (2,794 words) - 04:33, 8 July 2024
  • == Configuration == <!--A full list of options is available at Template:Config/doc-->
    10 KB (1,522 words) - 13:27, 2 July 2024
  • == Configuration == <!--A full list of options is available at Template:Config/doc-->
    10 KB (1,563 words) - 04:33, 8 July 2024
  • ...x, just set the ports to '''None''' before starting the game. It can be re-enabled once the game prompts you to if the user decides to try the GCN-GBA hook- == Configuration ==
    10 KB (1,416 words) - 20:12, 26 July 2024
  • ...s. See {{issue|9087}}. The only way to fix it is disable dual core mode or enable synchronize GPU thread, but that can cause slow-downs during emulation. Se ...top even after all goop was cleaned. To avoid this, temporarily disable '''Enable Custom Textures''' in the Advanced tab of the Graphics settings after all
    30 KB (4,291 words) - 16:07, 5 September 2024
  • ...Enable 'Native Resolution Bloom' in the graphics mods section of the game config to render bloom correctly. ...Options, this code makes the view appear open matte. For a better result, enable the straight 16:9 code above.
    21 KB (3,206 words) - 13:28, 2 July 2024
  • ...x. In order to prevent this, enable Synchronize GPU Thread or disable Dual Core mode. Painting Mode requires disabling "Store EFB Copies to Texture Only" in order to select colors an
    3 KB (427 words) - 13:28, 2 July 2024
  • ...gs per game via their [[GameINI]]. Dolphin is a very demanding program, so configuring Dolphin the right way is very important to run titles smoothly. This g == System Requirements ==
    16 KB (2,617 words) - 19:42, 15 November 2023
  • ...n that the player can influence the effectiveness of attacks by performing required controller inputs known as "action commands." ...game received a positive reaction from the media, attaining an aggregate score of 88% from Game Rankings and 93% from Metacritic.It was rated the 63rd bes
    5 KB (671 words) - 23:44, 1 July 2024
  • ...ring new controls, a new art style, and formula differences. Skyward Sword requires either the Wii MotionPlus add on or a Wii Remote Plus. {{Problems/Wii MotionPlus Required}}
    27 KB (4,257 words) - 13:28, 2 July 2024
  • ...to avoid this bug altogether, enable XFB Real. This is a minor defect, and enabling XFB Real causes the game to render at native resolution, so use at your <pre>$Enable 60Hz Mode [Ralf]
    17 KB (2,602 words) - 04:41, 8 July 2024
  • ...le '''Force 24-bit color''' and '''Ignore Format Changes''' under graphics configuration. {{image|before_fix_starblade.png|Settings above ''enabled''}}
    3 KB (354 words) - 13:28, 2 July 2024
  • ...lphin typically uses Shader Storage Buffer Objects (SSBO) to emulate. This requires a NVIDIA GeForce 400 series or newer, a AMD/ATI Radeon HD 5000 series or {{Image|TTYD-EnabledBB.png|Working Bounding Box|br}}
    22 KB (3,319 words) - 10:53, 15 July 2024
  • ...le support for detecting these cases was added in {{revision|5.0-5745}} it requires the CPU texture decoders. As such, mixing high resolution output with GPU == Configuration ==
    46 KB (7,197 words) - 18:57, 31 July 2024
  • Requires "File Patch Code". See [[Super Smash Bros. Brawl#Modding|the section]] be == Configuration ==
    24 KB (3,651 words) - 02:13, 10 July 2024
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