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Sonic and the Secret Rings: Difference between revisions
(A core 2 quad mobile is probably just too weak for this game plus LLE recompiler. Sounds like a hardware limitation, and not related to dolphin.) |
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== Problems == | == Problems == | ||
===Various Graphics Issues=== | ===Various Graphics Issues=== | ||
In Sand Oasis Zone shadows are totally dark and fire points have transparency problems. | In Sand Oasis Zone shadows are totally dark and fire points have transparency problems. | ||
===Emulated Wiimote=== | ===Emulated Wiimote=== | ||
Using emulated wiimote may cause issues with actions such as homing attack and walking backwards. This can be corrected by marking both "sideways wiimote" and "upright wiimote" on the wiimote configuration screen. "Upright wiimote" may need to be deactivated for some sections, such as the flying carpet in the final world. | Using emulated wiimote may cause issues with actions such as homing attack and walking backwards. This can be corrected by marking both "sideways wiimote" and "upright wiimote" on the wiimote configuration screen. "Upright wiimote" may need to be deactivated for some sections, such as the flying carpet in the final world. | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
Revision as of 08:00, 29 May 2012
Sonic and the Secret Rings | |
---|---|
Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Sonic The Hedgehog |
Platform(s) | Wii |
Genre(s) | Platform, Action |
Mode(s) | Single-player, multiplayer |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Sonic and the Secret Rings is a video game developed by Sonic Team as part of the Sonic the Hedgehog series. It was released exclusively for the Wii on February 20, 2007 in North America; March 2 in Europe; and March 15 in Japan. Secret Rings is a 3D platform and action game whose plot follows the series' main character, Sonic the Hedgehog, on a quest to stop an evil genie named the Erazor Djinn. The game uses a system of experience points and levels, as well as special moves.
Problems
Various Graphics Issues
In Sand Oasis Zone shadows are totally dark and fire points have transparency problems.
Emulated Wiimote
Using emulated wiimote may cause issues with actions such as homing attack and walking backwards. This can be corrected by marking both "sideways wiimote" and "upright wiimote" on the wiimote configuration screen. "Upright wiimote" may need to be deactivated for some sections, such as the flying carpet in the final world.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Sonic and the Secret Rings since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-235 | Windows 7 x64 | Intel Core i5 @ 2.53GHz | ATI Radeon HD 5650 | 15 FPS 30vps 48% when more enemy speed go more down, real WiiMote command don't work sometimes. Is hardly playable. | David |
3.0-432 | Windows 7 x64 | AMD Athlon II X3 450 | AMD Radeon HD 6670 | D3D11 1x Native OpenMP 45~50 FPS in game. Full speed on menu. | Faefdsedf |
Gameplay Videos
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- Sonic Team (Developer)
- Sega (Publisher)
- Sonic The Hedgehog (Series)
- Pages with redlink series
- Platform (Genre)
- Action (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Platform games
- Wii games