Lego Star Wars: The Video Game
Lego Star Wars: The Video Game | |
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Developer(s) | Traveller's Tales |
Publisher(s) | Eidos Interactive |
Series | Lego, Star Wars, Lego Star Wars |
Platform(s) | GameCube |
Release date(s) | NA October 25, 2005 EU November 4, 2005 |
Genre(s) | Action-adventure |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Lego Star Wars: The Video Game is a video game based on the Star Wars themed toy line by the Lego Group and the first game in TT Games' Lego videogame franchise. It takes place during the prequel trilogy (The Phantom Menace, Attack of the Clones and Revenge of the Sith), with a bonus segment from A New Hope. Lego Star Wars was first released on April 5, 2005, a full month before the final Star Wars film premiered.
Problems
Crash /w Continue Story
The game may crash when using the "Continue Story" option at the end of a level. This can be avoided by always returning to the diner at the end of a stage or disabling Dual Core mode. Refer issue 7143.
Enhancements
Widescreen
NA
The following Gecko code will more appropriately align the UI for 16:9 display than the Widescreen Hack on NTSC.
0441FA60 3F100000 04229370 3B19999A 04191E38 43D55555 0409E794 38A00355 0409E898 38A07FFF 0409DEA8 20A33555 0409DF78 38A03575 0409DFE0 38A03575 0409E090 38A03575 0409E0F8 38A03575 0409E12C 38A03575 0409DD2C 38003555 0409E35C 3BE03589 0409E404 23FB3569 0409E374 38003569 0409DD14 3BA03575 0409DE1C 20A33555 0411ED48 38A03555 0411EDB0 38A03555 044094AC 3F7BBBBC 044094C0 3F7BBBBC 044094A4 3F8258BF 044094B4 3F717E4B 044094DC 3F8DDDDE 044094F0 3F7BBBBC 044094F8 3F717E4B 04037F80 38600AAA 0403801C 38600AAA 0419BBD8 BFAAAAAA 0419BBD4 3FAAAAAA
EU
The following Action Replay code will more appropriately align the UI for 16:9 display than the Widescreen Hack on NTSC.
$16:9 Widescreen 4241255C 00223F10 4241255C 00230000
60Hz PAL
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 0416E1A4 38600000 042025C0 00000014
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
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Enable Dual Core | Off | Avoid crashes |
Version Compatibility
The graph below charts the compatibility with Lego Star Wars: The Video Game since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-402 | Windows 8 | Intel Core i7-3820 | NVIDIA GeForce GTX 670 | 60FPS, occasional framedrops in netplay | Oerg866 |
4.0-4589 | Ubuntu 14.04 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GTX 650 | Playable with default settings. Vehicle levels can have varying amounts of slowdown; podracing for example is perfect but the flying mission at the start of Episode 3 can slow down to almost 50%. The regular stages work fine at constant 100% speed with only a few minor texture issues. Using the "Continue Story" button at the end of a mission once crashed the game before it was able to finish saving, making me lose all my progress, so I recommend going back to the diner between stages. Able to complete every mission. | Xerxes |
Gameplay Videos
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- Traveller's Tales (Developer)
- Eidos Interactive (Publisher)
- Lego (Series)
- Star Wars (Series)
- Lego Star Wars (Series)
- North America (Release region)
- Europe (Release region)
- 2005 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Enable Dual Core (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Untested for 10000+ revisions
- GameCube games