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Lego Star Wars: The Video Game: Difference between revisions
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|vid1=DyKRo5VKnr8|cap1=Dolphin Emulator 4.0.2 - Lego Star Wars (1080p HD) - Nintendo GameCube | |vid1=DyKRo5VKnr8|cap1=Dolphin Emulator 4.0.2 - Lego Star Wars (1080p HD) - Nintendo GameCube | ||
|vid2=l_J-eyGxZ_c|cap2=Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator 5) | |||
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{{Navigation/Lego}} | {{Navigation/Lego}} |
Revision as of 01:08, 12 July 2016
Lego Star Wars: The Video Game | |
---|---|
Developer(s) | Traveller's Tales |
Publisher(s) | Eidos Interactive |
Series | Lego, Star Wars |
Platform(s) | GameCube |
Release date(s) | NA October 15, 2005 EU November 4, 2005 |
Genre(s) | Action-adventure |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Lego Star Wars: The Video Game is a video game based on the Star Wars themed toy line by the Lego Group and the first game in TT Games' Lego videogame franchise. It takes place during the prequel trilogy (The Phantom Menace, Attack of the Clones and Revenge of the Sith), with a bonus segment from A New Hope. Lego Star Wars was first released on April 5, 2005, a full month before the final Star Wars film premiered.
Problems
Crash /w Continue Story
The game may crash when using the "Continue Story" option at the end of a level. This can be avoided by always returning to the diner at the end of a stage.
Enhancements
60Hz AR Codes
PAL[1]
Enable 60Hz Mode [Ralf] UW09-FH1W-EQAVU NF58-63WV-QGT5D MPPU-F3R2-4YC19
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Lego Star Wars: The Video Game since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.5-402 | Windows 8 | Intel Core i7-3820 | NVIDIA GeForce GTX 670 | 60FPS, occasional framedrops in netplay | Oerg866 |
4.0-4589 | Ubuntu 14.04 | Intel Core i3-3220 @ 3.3GHz | NVIDIA GeForce GTX 650 | Playable with default settings. Vehicle levels can have varying amounts of slowdown; podracing for example is perfect but the flying mission at the start of Episode 3 can slow down to almost 50%. The regular stages work fine at constant 100% speed with only a few minor texture issues. Using the "Continue Story" button at the end of a mission once crashed the game before it was able to finish saving, making me lose all my progress, so I recommend going back to the diner between stages. Able to complete every mission. | Xerxes |
Gameplay Videos
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- Traveller's Tales (Developer)
- Eidos Interactive (Publisher)
- Lego (Series)
- Star Wars (Series)
- North America (Release region)
- Europe (Release region)
- 2005 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Untested for 10000+ revisions
- GameCube games