User contributions for MayImilae
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16 July 2017
- 23:4423:44, 16 July 2017 diff hist +28 N User:MaJoR MayImilae moved page User:MaJoR to User:MayImilae: Automatically moved page while renaming the user "MaJoR" to "MayImilae" current
- 23:4423:44, 16 July 2017 diff hist 0 m Notable Removed Features and Support MayImilae moved page User:MaJoR to User:MayImilae: Automatically moved page while renaming the user "MaJoR" to "MayImilae"
- 23:4423:44, 16 July 2017 diff hist +33 N User talk:MaJoR MayImilae moved page User talk:MaJoR to User talk:MayImilae: Automatically moved page while renaming the user "MaJoR" to "MayImilae" current
- 23:4423:44, 16 July 2017 diff hist 0 m User talk:MayImilae MayImilae moved page User talk:MaJoR to User talk:MayImilae: Automatically moved page while renaming the user "MaJoR" to "MayImilae"
14 July 2017
- 09:4709:47, 14 July 2017 diff hist +156 Talk:Paper Mario: The Thousand-Year Door No edit summary
13 July 2017
- 09:0609:06, 13 July 2017 diff hist +70 Paper Mario: The Thousand-Year Door →Problems: Asked JMC47 about the Merluvee Next Path bug, and added more details.
- 08:4808:48, 13 July 2017 diff hist +104 m Paper Mario: The Thousand-Year Door Readded the old broken versus working bounding box images
- 08:4508:45, 13 July 2017 diff hist −1 m The Legend of Zelda: Skyward Sword →Horizontal Black Line /w Non-Integral Internal Resolution
- 08:4408:44, 13 July 2017 diff hist −49 The Legend of Zelda: Skyward Sword →Horizontal Black Line /w Non-Integral Internal Resolution
- 08:3908:39, 13 July 2017 diff hist −429 Paper Mario: The Thousand-Year Door →Problems: Problems when using older graphics cards - users may still encounter this if they use a backend other than OpenGL. Removed strikeout and changed it to reflect this.
- 08:3008:30, 13 July 2017 diff hist −12 m The Legend of Zelda: Skyward Sword →Problems
- 08:3008:30, 13 July 2017 diff hist +11 The Legend of Zelda: Skyward Sword →Problems: Updated info on Wii Remote Calibration
- 08:1908:19, 13 July 2017 diff hist −23 F-Zero GX →Problems
- 08:1808:18, 13 July 2017 diff hist +28 m Super Mario Galaxy 2 →Problems: Added when D3D12 was removed.
- 02:1302:13, 13 July 2017 diff hist +169 Super Smash Bros. Melee Changed the Revision Patch for Netplay to a link. This is something the Smash communities manage themselves, and is not our responsibility to curate. So linking to their thread instead of hosting it here.
- 01:5301:53, 13 July 2017 diff hist −449 The Legend of Zelda: Twilight Princess (GC) Removed the inverted controls codes. 1. We do not allow codes unless they are 4:3to16:9 or 30FPSto60FPS codes, or work around issues Dolphin cannot alone (like the bloom hack). 2. You can invert the controls in the controllers settings.
27 June 2017
- 09:2509:25, 27 June 2017 diff hist −1,416 Arc Rise Fantasia That IP address was a trusted tester. They determined that the code is relying on broken behaviors (and their workarounds) of old builds. Codes should not rely on that! If you want it featured here, please make it work in the latest dev builds.
28 May 2017
- 10:3610:36, 28 May 2017 diff hist −336 Pikmin (Wii) Removing pre-5.0 fixed issues.
2 May 2017
- 11:5911:59, 2 May 2017 diff hist −239 Xenoblade Chronicles Removing minor audio pops. It's nothing I've reproduced, and it's confusing a user on the forums who said they don't have any audio issues and are worried because of this!
17 April 2017
- 23:3923:39, 17 April 2017 diff hist −92 The Legend of Zelda: The Wind Waker Removed android "problem". Just a video driver bug.
- 23:3723:37, 17 April 2017 diff hist −260 The Legend of Zelda: The Wind Waker Removed "60fps" code. Tested by JMC47, it's fake. It just doubles the speed of the game.
- 23:3523:35, 17 April 2017 diff hist −229 The Legend of Zelda: The Wind Waker Removed camera control AR codes. We only allow certain cheat codes here, such as 60ps codes or widescreen codes.
25 March 2017
- 13:3513:35, 25 March 2017 diff hist −454 Metroid Prime 2: Echoes (GC) Removed Refraction Lag problem. That's an old problem that was addressed by texture pooling before 5.0. https://dolphin-emu.org/blog/2015/02/01/dolphin-progress-report-january-2015/#40-5124-texture-pooling-by-degasus
24 March 2017
- 04:4804:48, 24 March 2017 diff hist +660 Project:General Discussions →Titles without GameINI entries vs Rating
17 March 2017
- 22:4222:42, 17 March 2017 diff hist −31 m Wii Network Guide No edit summary
- 22:4122:41, 17 March 2017 diff hist −34 Wii Network Guide Further refined the WiFi connection notice, and removed the only WFC specific parts of the guide. There wasn't much!
16 March 2017
- 04:1704:17, 16 March 2017 diff hist −190 Wii Network Guide Small change to the notice for clarity. Removed the unique identifier bit because it is really old now at this point, and way pre-5.0.
12 March 2017
- 00:2700:27, 12 March 2017 diff hist +249 Bluetooth Passthrough Undo revision 141612 by 213.205.198.154 (talk) Unexplained deletion. When deleting, please state why you are deleting something!
26 February 2017
- 05:1005:10, 26 February 2017 diff hist +158 Project:General Discussions →Gameplay Screenshots section worth staying?
19 February 2017
- 00:4200:42, 19 February 2017 diff hist +3 m Wii Remote Plus (RVL-CNT-01-TR) Connection Guide No edit summary
17 February 2017
- 12:5712:57, 17 February 2017 diff hist +8 m The Last Story →Problems
12 February 2017
- 07:3307:33, 12 February 2017 diff hist −938 Super Mario 64 Undo revision 140657 by 71.91.36.185: While that is a monumental feat, we only allow 4:3 > 16:9 or 16:9 > 4:3 codes, depending on what the game doesn't have. We're not a code archive, and they can record a bazillion codes far better than we can.
8 February 2017
- 08:1008:10, 8 February 2017 diff hist +3 m TimeSplitters 2 Whoops.
- 08:0908:09, 8 February 2017 diff hist −103 TimeSplitters 2 Removed the 21:9 aspect ratio fix image. We only support 4:3 > 16:9 or vice versa (as long as the game doesn't support it). Even though this hack can do 21:9, it doesn't need an image for it.
5 February 2017
- 22:4822:48, 5 February 2017 diff hist +1 m The Legend of Zelda: Majora's Mask →Version Compatibility: Aligning to the rating change and testing report.
- 22:4622:46, 5 February 2017 diff hist −173 The Legend of Zelda: The Wind Waker Undo revision 140279 by Schnitzelsemmel (talk) We only allow 4:3>16:9 or 16:9>4:3 codes. Which is a shame since I'll totally be using this, but meh, rules are rules.
- 11:2111:21, 5 February 2017 diff hist −94 The Legend of Zelda: Majora's Mask Removed game fixing (?) AR Code. If such a code was present before this was fixed, I'd remove it when marking it as fixed. Users should always use dev builds instead of hacks when possible!
4 February 2017
3 February 2017
- 10:2910:29, 3 February 2017 diff hist −609 Star Wars Rogue Squadron II: Rogue Leader Undo revision 140188 by MaJoR (talk) Confirmed fixed before 5.0. The issue report was the wrong one.
- 08:3008:30, 3 February 2017 diff hist +609 Star Wars Rogue Squadron II: Rogue Leader Undo revision 140148 by JMC4789 (talk) Do not just delete issues! If fixed after stable, cross it out and say when it was fixed. If before stable, say when it was fixed in the edit summary.
- 08:2708:27, 3 February 2017 diff hist −327 Kirby's Return to Dream Land →Problems: Noted when the issue was fixed. Cut back text to only what is required.
23 January 2017
- 07:1107:11, 23 January 2017 diff hist +619 Talk:Bluetooth Passthrough →Amazon Links
- 07:0207:02, 23 January 2017 diff hist +129 Talk:Bluetooth Passthrough →Amazon Links
- 01:1001:10, 23 January 2017 diff hist −96 Bluetooth Passthrough That section isn't about Zadig. It is assuming that the setup section (which deals with zadig) was already competed.
18 January 2017
- 01:5401:54, 18 January 2017 diff hist −430 Super Mario Strikers Removed widescreen code. This game includes 16:9 support.
17 January 2017
- 14:1914:19, 17 January 2017 diff hist −155 Xenoblade Chronicles Moved HD textures to the top. Removed some strange config entries.
- 09:4909:49, 17 January 2017 diff hist −532 Mario Kart Wii →Enhancements: We only accept widescreen codes that give 16:9 in games that don't have it, or 4:3 mode in games that don't have it. All other aspect ratio codes are not accepted.
14 January 2017
- 03:0803:08, 14 January 2017 diff hist +22 m Wii Network Guide Minor tweak since it's not really our problem
13 January 2017
- 13:0913:09, 13 January 2017 diff hist +539 Template talk:Problems/Wii MotionPlus Required No edit summary
3 January 2017
- 12:4712:47, 3 January 2017 diff hist −714 Wii Remote Plus (RVL-CNT-01-TR) Connection Guide Undo recent edits: Users should not be connecting to windows at all, it only gets in the way. Added a note to Configuring Controllers for a better review of how to connect wii remotes.