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Mario Super Sluggers: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:MarioSuperSluggers.png|300px]] | ||
|developer | |developer = Namco Bandai Games, Now Production | ||
|publisher | |publisher = Nintendo | ||
|series | |series = Mario Sports | ||
|released | |released = {{vgrelease|JP=June 19, 2008|NA=August 25, 2008}} | ||
|genre | |genre = Sports, Baseball | ||
|modes | |modes = Single-player, Multiplayer (4) | ||
|input | |input = Wii Remote, Wii Remote + Nunchuk | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-wii-mario-super-sluggers--25995 | ||
}} | }} | ||
Line 16: | Line 16: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Background Menu Not Blurred === | |||
'''EFB Copies to Texture Only''' must be disabled to blur the background of the menu, like on the real hardware. | |||
{{image|MarioSluggersMenu-EFBtoTex.jpg|'''EFB Copies to Texture Only''' On}} | |||
{{image|MarioSluggersMenu-EFBtoRAM.jpg|'''EFB Copies to Texture Only''' Off|br}} | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
| | |efb2texonly = Off | ||
| | |efb2texonlynotes = Display correct blur | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|5186|****}} | {{VersionCompatibilityVersion|5186|****|}} | ||
{{VersionCompatibilityVersion|3.5-1729| | {{VersionCompatibilityVersion|3.5-1729|****|zcomploc fixed in D3D11 and OpenGL, and audio problems fixed}} | ||
{{VersionCompatibilityVersion|5.0|*****|Main menu blur, stare offs and D3D11 shaking fixed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
== Testing == | == Testing == | ||
{{testing/start}} | {{testing/start}} | ||
{{testing/entry|revision=3.0-683|OS=Windows 7 | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-683|OS=Windows 7|CPU=Intel Core i3-530 @ 3.52 GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=Tested using pretty much the default settings. No major audio/video issues. The game seems to need a high-end CPU despite not having many differences to its prequel. Getting 40FPS on menus, and 35FPS in game.|tester=Orang}} | |||
{{testing/entry|revision=5.0-3427|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Well, none of the bugs on the problems section was present, but the game is quite heavyweight, ran 35-45 FPS ingame.|tester=EblfIYH}} | |||
{{testing/entry|revision=5.0-21088|OS=Windows 11|CPU=AMD Ryzen 5 3600 @ 3.6 GHz|GPU=NVIDIA GeForce RTX 3060|result=Ran near-consistent 60fps, with only very sporadic frame drops. The Wii Remote frontwards has poor detection of when a pitch is underway and in which direction, making ''Piranha Panic'' near-impossible to win without a Nunchuk or by changing to sideways hold. Dolby Pro Logic II support works very well.|tester=DandelionSprout}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | {{VideoGallery | ||
|vid1=8qCz40yFEEU|cap1=Dolphin Emulator 4.0.1 - Mario Super Sluggers (1080p HD) - Nintendo Wii | |||
|vid2=p55RFm_6s08|cap2=Mario Super Sluggers - Dolphin Emulator 5.0-12481 [1080p HD] - Nintendo Wii | |||
}} | |||
{{Navigation/Mario Sports}} | |||
[[Category:Wii games]] | [[Category:Wii games]] |
Latest revision as of 18:46, 27 February 2024
Mario Super Sluggers | |
---|---|
Developer(s) | Namco Bandai Games, Now Production |
Publisher(s) | Nintendo |
Series | Mario Sports |
Platform(s) | Wii |
Release date(s) | JP June 19, 2008 NA August 25, 2008 |
Genre(s) | Sports, Baseball |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote, Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario Super Sluggers, known in Japan as Super Mario Stadium Family Baseball (スーパーマリオスタジアム ファミリーベースボール, Sūpā Mario Sutajiamu Famirī Bēsubōru), is a sports video game for the Wii developed by Namco Bandai Games and NOW Production, and published by Nintendo. It is part of the Mario Sports series, and the sequel to Mario Superstar Baseball for the Nintendo GameCube. It was unreleased in Europe and Australia, due to being in production at the same time as Mario Kart Wii that was released two months earlier.
The gameplay of Mario Super Sluggers is similar to that of its predecessor: an arcade-style baseball game with power ups, multiple gameplay modes, and minigames. Sluggers primarily differs from Superstar Baseball with the addition of Wii controls akin to the Baseball sub-game in Wii Sports. There are three control methods available: Wii Remote by itself, Wii Remote and the Nunchuk, and the Wii Remote held sideways.
Problems
Background Menu Not Blurred
EFB Copies to Texture Only must be disabled to blur the background of the menu, like on the real hardware.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Store EFB Copies to Texture Only | Off | Display correct blur |
Version Compatibility
The graph below charts the compatibility with Mario Super Sluggers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-683 | Windows 7 | Intel Core i3-530 @ 3.52 GHz | NVIDIA GeForce GTX 550 Ti | Tested using pretty much the default settings. No major audio/video issues. The game seems to need a high-end CPU despite not having many differences to its prequel. Getting 40FPS on menus, and 35FPS in game. | Orang |
5.0-3427 | Windows 7 | Intel Celeron G1610 @ 2.6 GHz | Intel HD Graphics | Well, none of the bugs on the problems section was present, but the game is quite heavyweight, ran 35-45 FPS ingame. | EblfIYH |
5.0-21088 | Windows 11 | AMD Ryzen 5 3600 @ 3.6 GHz | NVIDIA GeForce RTX 3060 | Ran near-consistent 60fps, with only very sporadic frame drops. The Wii Remote frontwards has poor detection of when a pitch is underway and in which direction, making Piranha Panic near-impossible to win without a Nunchuk or by changing to sideways hold. Dolby Pro Logic II support works very well. | DandelionSprout |
Gameplay Videos
|
- Namco Bandai Games (Developer)
- Now Production (Developer)
- Nintendo (Publisher)
- Mario Sports (Series)
- Japan (Release region)
- North America (Release region)
- 2008 (Initial release year)
- Sports (Genre)
- Baseball (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Store EFB Copies to Texture Only (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 5.0
- Tested On (GPU): Intel
- Tested On (CPU): AMD
- Wii games