Progress Continues
We've already had 21541 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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User contributions for 71.91.36.185
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24 October 2016
- 03:1603:16, 24 October 2016 diff hist +108 The Legend of Zelda: Twilight Princess (GC) Left-Aligned Area Indicator.
- 02:1402:14, 24 October 2016 diff hist +480 Mario Kart: Double Dash‼ Improved Widescreen Code to Fix Scissoring.
23 October 2016
- 23:4823:48, 23 October 2016 diff hist +28 The Legend of Zelda: The Wind Waker Added Widescreen Code Without Stretched HUD.
- 23:4223:42, 23 October 2016 diff hist +1,716 The Legend of Zelda: The Wind Waker Improved Widescreen Code to Unstretch HUD with proper Map and Air Meter.
- 18:1818:18, 23 October 2016 diff hist +612 The Legend of Zelda: Twilight Princess (GC) Improve HUD alignment.
19 October 2016
- 00:3000:30, 19 October 2016 diff hist +288 Bomberman Hero Unstretched HUD.
16 October 2016
- 14:4614:46, 16 October 2016 diff hist −12 The Legend of Zelda: Twilight Princess (GC) Undo revision 128336 by Léo (talk) because all codes work as Gecko Codes and I mentioned all codes were gecko codes.
15 October 2016
- 18:5018:50, 15 October 2016 diff hist +36 The Legend of Zelda: Twilight Princess (GC) Improved Scope Size.
- 05:4005:40, 15 October 2016 diff hist +180 The Legend of Zelda: Twilight Princess (GC) Fixed Shop Item Selection Alignment.
- 05:2005:20, 15 October 2016 diff hist +318 The Legend of Zelda: Twilight Princess (GC) Improved NTSC-U Code to Unstretch HUD with proper Wolf Link Senses.
10 October 2016
- 19:1619:16, 10 October 2016 diff hist +1,710 Sonic Heroes Improved 10.8 Widescreen Code.
9 October 2016
- 18:1018:10, 9 October 2016 diff hist +1,602 Mario Party 8 Improved Minigame Previews
- 04:0404:04, 9 October 2016 diff hist +378 Mario Party 7 Fixed File Select.
8 October 2016
- 17:1617:16, 8 October 2016 diff hist +1,260 Mario Party 6 Improved Minigame Previews
- 16:1616:16, 8 October 2016 diff hist −2,574 Dance Dance Revolution: Mario Mix Shortened and Improved Widescreen Code.
- 14:3214:32, 8 October 2016 diff hist −180 Mario Party 6 Removed Extra Lines from NTSC-U Code.
- 14:1014:10, 8 October 2016 diff hist +180 Mario Party 6 Fixed Full MMU crash at file select in Widescreen Code on NTSC-U.
1 October 2016
- 00:2200:22, 1 October 2016 diff hist +126 Mario Kart 64 Fixed Level Backgrounds in Widescreen Code.
25 September 2016
- 23:4123:41, 25 September 2016 diff hist +216 The Legend of Zelda: Collector's Edition Improved Widescreen Code Again.
19 September 2016
- 13:3313:33, 19 September 2016 diff hist 0 Mario Party 8 Fixed Some Minigames in NTSC-J Code.
17 September 2016
- 22:4922:49, 17 September 2016 diff hist 0 Mario Party 8 Fixed Bowser's Warped Orbit Hang with Widescreen Code.
- 17:1617:16, 17 September 2016 diff hist 0 Mario Party 8 Improved HUD in NTSC-J Code.
- 16:1716:17, 17 September 2016 diff hist +1,775 Mario Party 8 Added Widescreen Fix for NTSC-J Version.
15 September 2016
- 01:0801:08, 15 September 2016 diff hist −130 Sonic Heroes Removed Action Replay Code Note.
- 01:0601:06, 15 September 2016 diff hist −373 Sonic Heroes Improved Widescreen Code
11 September 2016
- 19:4819:48, 11 September 2016 diff hist +472 Baten Kaitos Origins Improved Widescreen Code to Fix Clipping issues.
- 19:4419:44, 11 September 2016 diff hist +474 Baten Kaitos: Eternal Wings and the Lost Ocean Updated Widescreen Code to fix Clipping issues.
- 02:3202:32, 11 September 2016 diff hist +414 Dance Dance Revolution: Mario Mix Fixed Minigames in Story Mode HUD.
10 September 2016
- 18:2718:27, 10 September 2016 diff hist +2,931 Dance Dance Revolution: Mario Mix Added Widescreen Fix.
6 September 2016
- 00:1800:18, 6 September 2016 diff hist +360 Mario Party 7 Improved PAL Widescreen Code.
4 September 2016
- 16:2616:26, 4 September 2016 diff hist +1,065 Mario Golf: Toadstool Tour Readded Widescreen Fix.
- 15:2515:25, 4 September 2016 diff hist +108 Mario Party 2 Improved NTSC-U and NTSC-J Aspect Ratio Fixes.
- 15:0415:04, 4 September 2016 diff hist +48 Paper Mario Added Widescreen Fix for NTSC-J Version.
3 September 2016
- 16:0416:04, 3 September 2016 diff hist +216 Mario Party 5 Prevent Constant 4:3 Change.
30 August 2016
- 02:5902:59, 30 August 2016 diff hist +18 Pokémon Snap Fix Fog in Widescreen Code.
28 August 2016
- 16:4716:47, 28 August 2016 diff hist +126 Mario Party 7 Fixed A Bridge too Short Water.
27 August 2016
- 22:4022:40, 27 August 2016 diff hist +396 Mario Party 8 Improved HUD in NTSC-U Code.
- 22:2622:26, 27 August 2016 diff hist +108 Mario Party 4 Improved HUD in NTSC-U Code.
- 16:3316:33, 27 August 2016 diff hist +864 Mario Party 6 Fixes Map in Aspect Ratio Fix.
- 15:4715:47, 27 August 2016 diff hist +5,436 Mario Party 5 Improved All Regions Widescreen Codes.
23 August 2016
- 01:3801:38, 23 August 2016 diff hist +570 Super Mario 64 Added Widescreen Fix for NTSC-J Version.
22 August 2016
- 13:4413:44, 22 August 2016 diff hist +36 Super Mario 64 Improved PAL Widescreen Code.
- 04:2404:24, 22 August 2016 diff hist −1 Mario Party 2 Fixed Formatting Issue.
- 04:2304:23, 22 August 2016 diff hist +1,564 Mario Party 2 Added Widescreen Fix for all regions
- 04:1804:18, 22 August 2016 diff hist +36 Super Mario 64 Added Widescreen Fix.
- 04:1704:17, 22 August 2016 diff hist +606 Mario Kart 64 Added NTSC-U Widescreen Fix.
- 04:1304:13, 22 August 2016 diff hist +1,079 Super Mario 64 Added Widescreen Fix for NTSC-U and PAL version.
- 04:0804:08, 22 August 2016 diff hist +956 The Legend of Zelda: Ocarina of Time Added Widescreen Fix for NTSC-U and NTSC-J version.
- 04:0504:05, 22 August 2016 diff hist +420 Pokémon Snap Added Widescreen Fix.
- 04:0304:03, 22 August 2016 diff hist +275 Super Smash Bros. Added Widescreen Fix.
- 04:0104:01, 22 August 2016 diff hist +36 Bomberman Hero Added Widescreen Fix.
- 04:0004:00, 22 August 2016 diff hist +198 Paper Mario Added Widescreen Fix.
- 03:5303:53, 22 August 2016 diff hist +543 Bomberman Hero Added NTSC-U Widescreen Fix.
14 August 2016
- 01:3301:33, 14 August 2016 diff hist +720 Sonic Gems Collection Improved Widescreen Fix.
5 August 2016
- 23:3123:31, 5 August 2016 diff hist 0 Mario Party 6 Updated Render Fix Values for PAL version.
- 18:4918:49, 5 August 2016 diff hist +2,466 Mario Party 6 Moved Party Mode HUD to Edges in Widescreen Code.
- 16:2216:22, 5 August 2016 diff hist −163 Spyro: A Hero's Tail Updated Widescreen Code to partially fix clipping issues.
3 August 2016
- 20:5720:57, 3 August 2016 diff hist +515 Pokémon XD: Gale of Darkness Added NTSC-U Widescreen Fix.
2 August 2016
- 22:5822:58, 2 August 2016 diff hist 0 Pikmin 2 (GC) Corrected link to PAL version code.
- 22:5722:57, 2 August 2016 diff hist +340 Pikmin 2 (GC) Added NTSC-U Widescreen Fix.
- 22:5422:54, 2 August 2016 diff hist +395 Hot Wheels: World Race Added 16:9 Fix.
- 18:2318:23, 2 August 2016 diff hist 0 Mario Power Tennis (GC) More Accurate Apsect Ratio value for PAL version.
- 18:1318:13, 2 August 2016 diff hist +250 Harvest Moon: Magical Melody (GC) Added 16:9 Fix.
- 18:0318:03, 2 August 2016 diff hist −18 Mario Power Tennis (GC) Moved credit for PAL version.
- 18:0218:02, 2 August 2016 diff hist +52 Mario Power Tennis (GC) Added note about transitions for NTSC-U Code.
- 18:0118:01, 2 August 2016 diff hist +1,189 Mario Power Tennis (GC) Improved NTSC code to unstretch HUD ingame.
1 August 2016
- 16:3916:39, 1 August 2016 diff hist −54 SpongeBob SquarePants: Battle for Bikini Bottom Remove Unnessacary Shadow Fix Lines.
27 July 2016
- 20:2320:23, 27 July 2016 diff hist −18 Lego Star Wars II: The Original Trilogy Another Typo.
- 20:1420:14, 27 July 2016 diff hist −36 Lego Star Wars II: The Original Trilogy WS didn't work in levels.
- 20:0820:08, 27 July 2016 diff hist −55 Lego Star Wars II: The Original Trilogy Improved Pause Screen Background in Widescreen Code.
25 July 2016
- 01:0401:04, 25 July 2016 diff hist +344 Mario Party 8 Significant Improvements to 16:9 fix for NTSC-U Version
9 July 2016
- 20:0620:06, 9 July 2016 diff hist +324 The Legend of Zelda: Collector's Edition Updated Widescreen Code.
- 01:1101:11, 9 July 2016 diff hist +111 Paper Mario: The Thousand-Year Door Improved NTSC-U and PAL Aspect Ratio Fixes to fix black bars.
17 April 2016
- 22:1022:10, 17 April 2016 diff hist +122 F-Zero GX No edit summary