30 April 2019
- 22:1322:13, 30 April 2019 diff hist +110 Resident Evil 2 →Enhancements
13 April 2016
- 10:2610:26, 13 April 2016 diff hist +199 Shadow the Hedgehog →White Stripes
21 March 2016
- 18:3518:35, 21 March 2016 diff hist −150 Sonic Heroes Nvm, this causes eye glitches.
20 March 2016
17 March 2016
- 14:1514:15, 17 March 2016 diff hist +3 Sonic Heroes →Graphical Glitches
- 14:1214:12, 17 March 2016 diff hist +100 Sonic Heroes →Graphical Glitches
- 01:5901:59, 17 March 2016 diff hist −2 Shadow the Hedgehog I meant "can't go above", not "can go above" in my edit summary.
- 01:5701:57, 17 March 2016 diff hist +155 Shadow the Hedgehog Whatever. I wouldn't know how to make such a code anyway. HOWEVER, the fact that you can go above 640x480 internal res with this method should absolutely be noted. This is NOT a perfect solution to this issue because of that. And I don't care about DoF.
16 March 2016
- 21:4921:49, 16 March 2016 diff hist −6 Sonic Riders The caption is cut-off for me so I just had to make it a little shorter
- 21:4721:47, 16 March 2016 diff hist −21 Shadow the Hedgehog →White Stripes
- 21:4521:45, 16 March 2016 diff hist −1 Shadow the Hedgehog No edit summary
- 21:4521:45, 16 March 2016 diff hist +367 Shadow the Hedgehog Yes, it IS PIXELATED and looks crappy if you're playing on an HD monitor. And this solution is a valid workaround. Not everyone wants 480p quality.
15 March 2016
- 14:4614:46, 15 March 2016 diff hist +78 User talk:Devina →Sonic Riders and Shadow the Hedgehog
- 14:4514:45, 15 March 2016 diff hist 0 User talk:Devina →Sonic Riders and Shadow the Hedgehog
- 14:4514:45, 15 March 2016 diff hist +2 User talk:Devina →Sonic Riders and Shadow the Hedgehog
- 14:4414:44, 15 March 2016 diff hist +676 User talk:Devina →Sonic Riders and Shadow the Hedgehog
- 11:5111:51, 15 March 2016 diff hist +415 Shadow the Hedgehog It LITERALLY says right there Dolphin's widescreen hack causes CLIPPING issues. Clipping is when objects on the left and right side of the screen disappear when they're near the edge.
- 11:4911:49, 15 March 2016 diff hist +288 Sonic Riders It LITERALLY says right there Dolphin's widescreen hack causes CLIPPING issues. Clipping is when objects on the left and right side of the screen disappear when they're near the edge.
- 00:2500:25, 15 March 2016 diff hist +196 Sonic Riders →Problems
14 March 2016
- 22:5522:55, 14 March 2016 diff hist +308 Sonic Riders No edit summary
- 22:5422:54, 14 March 2016 diff hist +1 Sonic Heroes No edit summary
13 March 2016
- 13:0613:06, 13 March 2016 diff hist +39 Shadow the Hedgehog →White Stripes
- 13:0513:05, 13 March 2016 diff hist +26 Shadow the Hedgehog →White Stripes
- 04:4204:42, 13 March 2016 diff hist +58 Shadow the Hedgehog →NTSC-US
- 04:0404:04, 13 March 2016 diff hist +252 Shadow the Hedgehog →White Stripes
- 03:5503:55, 13 March 2016 diff hist +52 Shadow the Hedgehog →White Stripes
- 03:5303:53, 13 March 2016 diff hist +58 Shadow the Hedgehog →White Stripes
- 03:4503:45, 13 March 2016 diff hist −2 Shadow the Hedgehog No edit summary
- 03:4403:44, 13 March 2016 diff hist +379 Shadow the Hedgehog No edit summary
10 March 2016
- 14:0614:06, 10 March 2016 diff hist +194 Fragile Dreams: Farewell Ruins of the Moon No edit summary
- 13:5713:57, 10 March 2016 diff hist +295 Disaster: Day of Crisis →Problems
- 13:5413:54, 10 March 2016 diff hist +233 Disaster: Day of Crisis →Problems
- 10:4410:44, 10 March 2016 diff hist +158 Another Code: R - A Journey into Lost Memories →Black void (save corruption)
- 10:0910:09, 10 March 2016 diff hist 0 Another Code: R - A Journey into Lost Memories →Black void (save corruption)
- 10:0810:08, 10 March 2016 diff hist +607 Another Code: R - A Journey into Lost Memories →Black void
- 09:3309:33, 10 March 2016 diff hist −3 Another Code: R - A Journey into Lost Memories →Black void
- 09:3009:30, 10 March 2016 diff hist +63 Another Code: R - A Journey into Lost Memories →Black void
- 09:2909:29, 10 March 2016 diff hist +87 Another Code: R - A Journey into Lost Memories →Black void
- 09:2709:27, 10 March 2016 diff hist +193 Another Code: R - A Journey into Lost Memories →Problems
- 09:2409:24, 10 March 2016 diff hist +7 Another Code: R - A Journey into Lost Memories →Black void
- 09:2309:23, 10 March 2016 diff hist +76 Another Code: R - A Journey into Lost Memories →Black void
- 09:2209:22, 10 March 2016 diff hist +111 File:BlackVoid.png No edit summary current
- 09:2109:21, 10 March 2016 diff hist 0 N File:BlackVoid.png No edit summary
- 09:1709:17, 10 March 2016 diff hist +217 Another Code: R - A Journey into Lost Memories →Problems
7 March 2016
- 14:5514:55, 7 March 2016 diff hist +115 Sonic Unleashed →60FPS hack
- 14:5214:52, 7 March 2016 diff hist +221 Sonic Colors →60FPS hack
5 March 2016
- 13:4913:49, 5 March 2016 diff hist +18 Animal Crossing →NTSC-U
- 13:4213:42, 5 March 2016 diff hist +740 Animal Crossing →60hz
- 13:4013:40, 5 March 2016 diff hist +186 Animal Crossing →Enhancements
- 13:3813:38, 5 March 2016 diff hist +654 Animal Crossing →Enhancements
- 13:2413:24, 5 March 2016 diff hist −60 Kirby Air Ride →Enhancements
- 13:1513:15, 5 March 2016 diff hist +4 Kirby Air Ride →16:9 Aspect Ratio
- 13:0413:04, 5 March 2016 diff hist +148 Kirby Air Ride →Enhancements
- 12:5412:54, 5 March 2016 diff hist +255 Intellivision Lives! No edit summary
- 12:5312:53, 5 March 2016 diff hist +129 Hunter: The Reckoning No edit summary
- 12:5212:52, 5 March 2016 diff hist +74 Fire Emblem: Path of Radiance No edit summary
- 12:5212:52, 5 March 2016 diff hist +93 Dragon Ball Z: Sagas No edit summary
- 04:2004:20, 5 March 2016 diff hist +93 Dr. Muto No edit summary
- 04:1904:19, 5 March 2016 diff hist +165 Digimon World 4 No edit summary
- 04:1904:19, 5 March 2016 diff hist +93 Custom Robo No edit summary
- 04:1804:18, 5 March 2016 diff hist +92 Crash Bandicoot: The Wrath of Cortex →Enhancements
- 02:4802:48, 5 March 2016 diff hist −39 Hitman 2: Silent Assassin →Enhancements
- 02:4702:47, 5 March 2016 diff hist +1 Freedom Fighters Seems more like a problem than an enhancement.
- 02:4602:46, 5 March 2016 diff hist −3 Freedom Fighters →60Hz AR Codes
- 02:4502:45, 5 March 2016 diff hist −36 Freedom Fighters →PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1979]
- 02:4302:43, 5 March 2016 diff hist −36 Dead to Rights →Enhancements
- 02:4202:42, 5 March 2016 diff hist +89 Beyond Good & Evil No edit summary
- 02:4002:40, 5 March 2016 diff hist −42 Baten Kaitos: Eternal Wings and the Lost Ocean →60Hz AR Codes
- 02:3702:37, 5 March 2016 diff hist 0 Resident Evil Code: Veronica X →Enable 60Hz Mode (PAL)
- 02:3602:36, 5 March 2016 diff hist +177 Resident Evil 3: Nemesis No edit summary
- 02:3502:35, 5 March 2016 diff hist +178 Resident Evil 2 →Enhancements
- 02:3002:30, 5 March 2016 diff hist +202 City Racer No edit summary
- 02:2702:27, 5 March 2016 diff hist +147 Chaos Field No edit summary
- 02:2602:26, 5 March 2016 diff hist +93 BlowOut No edit summary
- 00:2800:28, 5 March 2016 diff hist +111 Bloody Roar: Primal Fury No edit summary
- 00:2700:27, 5 March 2016 diff hist +93 Avatar: The Last Airbender (GC) No edit summary
- 00:2700:27, 5 March 2016 diff hist +93 Auto Modellista No edit summary
4 March 2016
- 15:1915:19, 4 March 2016 diff hist −10 Naruto: Gekitō Ninja Taisen! 4 No edit summary
- 15:1715:17, 4 March 2016 diff hist +174 Kururin Squash! No edit summary
- 15:1315:13, 4 March 2016 diff hist +120 Army Men: Sarge's War No edit summary
- 15:1115:11, 4 March 2016 diff hist +84 Army Men: RTS No edit summary
- 15:0715:07, 4 March 2016 diff hist +102 Army Men: Air Combat - The Elite Missions No edit summary
- 14:5614:56, 4 March 2016 diff hist −16 Animal Crossing →Enhancements
- 14:5114:51, 4 March 2016 diff hist +110 1080° Avalanche →Widescreen patch
- 14:4314:43, 4 March 2016 diff hist 0 American Chopper 2: Full Throttle No edit summary
- 14:4214:42, 4 March 2016 diff hist +158 American Chopper 2: Full Throttle No edit summary
- 14:3914:39, 4 March 2016 diff hist +156 Amazing Island No edit summary
- 14:2214:22, 4 March 2016 diff hist +176 1080° Avalanche No edit summary
- 13:4013:40, 4 March 2016 diff hist +5 Xenoblade Chronicles →Stuttering
- 13:4013:40, 4 March 2016 diff hist +33 Xenoblade Chronicles →Stuttering
- 13:3813:38, 4 March 2016 diff hist +292 Xenoblade Chronicles There's NO proof the stuttering is related to that, and even then, there's no solution listed (the solution is to use Direct3D, not OpenGL)
22 February 2016
- 06:4806:48, 22 February 2016 diff hist +88 Xenoblade Chronicles →"Reading Disc" Screen Taking a Long Time
12 February 2016
- 16:2816:28, 12 February 2016 diff hist +205 Tales of Symphonia →HD Textures
11 February 2016
- 19:3419:34, 11 February 2016 diff hist +777 Tales of Symphonia →NTSC-U
- 17:4017:40, 11 February 2016 diff hist +348 Tales of Symphonia →Widescreen Gecko Code
10 February 2016
- 05:0205:02, 10 February 2016 diff hist +197 Xenoblade Chronicles I have no idea if it's related to it, but on my PC, latest Dolphin build, switching the video backend removes the stutter.
- 01:1901:19, 10 February 2016 diff hist −1 Super Mario Sunshine →16:9 Aspect Ratio Fix
- 01:1501:15, 10 February 2016 diff hist −1 Beyond Good & Evil →16:9 Black Borders
- 01:0301:03, 10 February 2016 diff hist 0 Xenoblade Chronicles →HD Textures
- 01:0201:02, 10 February 2016 diff hist +96 Xenoblade Chronicles →Problems