Template:Problems/GC Widescreen Auto: Difference between revisions

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(We'll still want the the category, and this template shouldn't be in it. We also need to populate a documentation page for this. Also unclear the banner style is necessary, rather than just text for the "Emulation Information" section.)
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{{#switch: {{{1|article}}}|article=----|}}
{{#switch: {{{1|article}}}|article=----|}}
<includeonly></includeonly>
<includeonly>[[Category:Native 16:9 widescreen support (GCN)]]</includeonly>
<noinclude>[[Category:Native 16:9 widescreen support (GCN)]]</noinclude>
<noinclude>{{documentation}}</noinclude>

Revision as of 08:32, 5 November 2015

File:WidescreenGCNIcon.png This GameCube game article has a native 16:9 display capability but it requires setting it to "widescreen" mode in its internal options. Using the widescreen hack is not recommended.

[edit] [purge] Template documentation

Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and can utilize Dolphin's Auto Aspect Ratio setting. See {{Problems/GC Widescreen 16-9}} for titles that require "Force 16:9". See {{Problems}} for other shared problem statements.

Usage

{{Problems/GC Widescreen Auto}}

Example

File:WidescreenGCNIcon.png This GameCube game article has a native 16:9 display capability but it requires setting it to "widescreen" mode in its internal options. Using the widescreen hack is not recommended.


Used By