Template:Problems/GC Widescreen Auto: Difference between revisions
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(→16:9: Dolphin auto switch ARs in games that have native support it if AR is set to Auto in current dev builds. Setting to Auto also prevents stretched menus in some games (eg. game has native widescreen support ingame but still show its menus in 4:3)) |
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<includeonly>=== 16:9 === | <includeonly>=== 16:9 === | ||
{{PAGENAME}} has a native 16:9 display option but it requires enabling it in its internal options and changing Dolphin's Aspect Ratio to "Auto". Using the [[Performance Guide#Graphics|widescreen hack]] with this game is not recommended.[[Category:Native 16:9 widescreen support (GCN)]]</includeonly><noinclude>{{documentation}}</noinclude> |
Revision as of 20:16, 8 November 2015
[edit] [ ] Template documentation
Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and can utilize Dolphin's Auto Aspect Ratio setting. See {{Problems/GC Widescreen 16-9}} for titles that require "Force 16:9". See {{Problems}} for other shared problem statements.
Usage
{{Problems/GC Widescreen Auto}}
Example
16:9
Problems/GC Widescreen Auto has a native 16:9 display option but it requires enabling it in its internal options and changing Dolphin's Aspect Ratio to "Auto". Using the widescreen hack with this game is not recommended.
Used By
N
S
T
The above documentation is transcluded from Template:Problems/GC Widescreen Auto/doc. (edit | history) Editors can experiment in this template's sandbox (create) and testcases (create) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |