User contributions for MayImilae

Jump to navigation Jump to search
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽
(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

5 August 2017

16 July 2017

14 July 2017

13 July 2017

27 June 2017

  • 09:2509:25, 27 June 2017 diff hist −1,416 Arc Rise FantasiaThat IP address was a trusted tester. They determined that the code is relying on broken behaviors (and their workarounds) of old builds. Codes should not rely on that! If you want it featured here, please make it work in the latest dev builds.

28 May 2017

2 May 2017

  • 11:5911:59, 2 May 2017 diff hist −239 Xenoblade ChroniclesRemoving minor audio pops. It's nothing I've reproduced, and it's confusing a user on the forums who said they don't have any audio issues and are worried because of this!

17 April 2017

25 March 2017

  • 13:3513:35, 25 March 2017 diff hist −454 Metroid Prime 2: Echoes (GC)Removed Refraction Lag problem. That's an old problem that was addressed by texture pooling before 5.0. https://dolphin-emu.org/blog/2015/02/01/dolphin-progress-report-january-2015/#40-5124-texture-pooling-by-degasus

24 March 2017

17 March 2017

16 March 2017

12 March 2017

26 February 2017

19 February 2017

17 February 2017

12 February 2017

  • 07:3307:33, 12 February 2017 diff hist −938 Super Mario 64Undo revision 140657 by 71.91.36.185: While that is a monumental feat, we only allow 4:3 > 16:9 or 16:9 > 4:3 codes, depending on what the game doesn't have. We're not a code archive, and they can record a bazillion codes far better than we can.

8 February 2017

5 February 2017

4 February 2017

3 February 2017

23 January 2017

18 January 2017

17 January 2017

14 January 2017

13 January 2017

3 January 2017

26 December 2016

25 December 2016

30 October 2016

18 October 2016

25 September 2016

8 September 2016

5 September 2016

24 August 2016

21 August 2016

20 August 2016

18 August 2016

  • 06:2306:23, 18 August 2016 diff hist −323 F-Zero GX→‎Problems: Camera Glitches - only occurs if you disable FPRF - a default setting. If this were a graphics option, opening the graphics config would disable it, and it would deserve mention. But this is not. I think this should not be listed. Removed.

17 August 2016

11 August 2016

  • 22:0122:01, 11 August 2016 diff hist +90 Ripping GamesAdded a small note about chunks (Which is where the ≥1GiB thing came from). Also, restored GiB (gibibyte). Giga means 1000^3, while Gibi means 1024^3. Software like cleanrip use Gibi it should be specified. Added a note and link to define gibibyte.

22 July 2016

18 July 2016

17 July 2016

16 July 2016

15 July 2016

13 July 2016

12 July 2016

11 July 2016

8 July 2016

26 June 2016

25 June 2016

17 June 2016

16 June 2016

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)