User contributions for JMC4789
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15 April 2016
- 00:0600:06, 15 April 2016 diff hist −40 Kirby's Return to Dream Land →Configuration: Nope, you can't add that without some kind of issue report.
14 April 2016
- 20:0720:07, 14 April 2016 diff hist 0 Template:Ratings/Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Bōkendan There are no defects. The DS/3DS control options are lacking support from the DS/3DS emulator side too. Since it's just a controller I don't think it should block 5 stars.
- 20:0320:03, 14 April 2016 diff hist +77 Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Bōkendan →Configuration
- 19:4219:42, 14 April 2016 diff hist −589 Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Bōkendan →Dungeon Map Display Issue: Investigated this and found the solution. Cheers!
13 April 2016
- 19:2819:28, 13 April 2016 diff hist +47 Shadow the Hedgehog Reorganized stuff.
12 April 2016
- 18:4218:42, 12 April 2016 diff hist +157 ATV Quad Power Racing 2 →Problems
- 18:3918:39, 12 April 2016 diff hist −249 ATV Quad Power Racing 2 →{{s}}Player Profile Garbled{{/s}}: Same for this. Non-default setting that shouldn't be used. We could put these on every page if we're going to do this.
- 18:3818:38, 12 April 2016 diff hist −431 ATV Quad Power Racing 2 →{{s}}Opening Loading Screen is Black{{/s}}: this is a non-default setting that no one should ever set anyway.
- 18:3718:37, 12 April 2016 diff hist 0 Template:Ratings/Mario Superstar Baseball No edit summary current
- 18:3718:37, 12 April 2016 diff hist +89 Mario Superstar Baseball →Version Compatibility
- 18:3618:36, 12 April 2016 diff hist +183 Mario Superstar Baseball →Testing
10 April 2016
- 21:2921:29, 10 April 2016 diff hist +223 Sonic Adventure 2: Battle →Dual Core Crashes: Played the game up and through the Forest escape stage today in dualcore using 4.0-9200. No crashes. Please understand I'm not trying to be rude, but your statements had tons of speculation without any actual data.
- 21:2021:20, 10 April 2016 diff hist +5 Pokémon Channel →Problems
- 06:0506:05, 10 April 2016 diff hist −461 Sonic Adventure 2: Battle →Dual Core Mode Causes Crashes: File a bug report and get other people to verify before adding information like this. Dualcore can cause crashes in any game, for it to be a specific problem requires steps for reproduction.
9 April 2016
- 18:4518:45, 9 April 2016 diff hist −74 Mario Superstar Baseball →{{s}}Black Texture/Shadow Problems{{/s}}
- 18:4318:43, 9 April 2016 diff hist −45 Pokémon Box: Ruby & Sapphire →Version Compatibility
- 18:4318:43, 9 April 2016 diff hist +117 Pokémon Box: Ruby & Sapphire →Version Compatibility
- 18:2118:21, 9 April 2016 diff hist +42 Sonic Riders →Darkening Screen
- 18:1318:13, 9 April 2016 diff hist 0 Template:Ratings/Pokémon Box: Ruby & Sapphire As with other games that require interpreter to boot, I'm setting this to 3 stars.
- 18:1218:12, 9 April 2016 diff hist +19 Pokémon Box: Ruby & Sapphire →Version Compatibility
8 April 2016
- 10:4910:49, 8 April 2016 diff hist +202 Sonic the Hedgehog 2 (Genesis) →Testing
- 10:4910:49, 8 April 2016 diff hist +30 Sonic the Hedgehog 2 (Genesis) →Version Compatibility
- 10:4810:48, 8 April 2016 diff hist +48 Sonic the Hedgehog 2 (Genesis) →Version Compatibility
- 10:4510:45, 8 April 2016 diff hist +220 Sonic the Hedgehog 3 →Testing
- 10:4410:44, 8 April 2016 diff hist +65 Sonic the Hedgehog 3 →Version Compatibility
- 10:4410:44, 8 April 2016 diff hist +595 Sonic the Hedgehog 3 →Problems
- 10:4110:41, 8 April 2016 diff hist 0 Sonic & Knuckles →Version Compatibility
- 10:4010:40, 8 April 2016 diff hist +223 Sonic & Knuckles →Testing
- 10:3910:39, 8 April 2016 diff hist +185 Sonic & Knuckles →Version Compatibility
- 10:3710:37, 8 April 2016 diff hist 0 Template:Ratings/Sonic & Knuckles Close to perfect, but this is one with minor issues :( current
- 10:3610:36, 8 April 2016 diff hist +290 Sonic & Knuckles →Problems
- 10:2810:28, 8 April 2016 diff hist 0 Sonic & Knuckles →Problems
- 10:2810:28, 8 April 2016 diff hist 0 Sonic & Knuckles →{{s}}Crash on RealXFB{{/s}}
- 10:2710:27, 8 April 2016 diff hist +18 Sonic & Knuckles →Problems
- 10:2610:26, 8 April 2016 diff hist +287 Sonic & Knuckles →Problems
- 10:2310:23, 8 April 2016 diff hist +43 Template:GlobalProblems/TurboGrafx-16 No edit summary
- 10:2310:23, 8 April 2016 diff hist +43 Template:GlobalProblems/Super NES No edit summary
- 05:0905:09, 8 April 2016 diff hist +43 Template:GlobalProblems/Sega Genesis No edit summary
- 04:5804:58, 8 April 2016 diff hist −54 Template:GlobalProblems/Neo Geo No edit summary
- 04:5504:55, 8 April 2016 diff hist +43 Template:GlobalProblems/NES No edit summary
- 04:4104:41, 8 April 2016 diff hist +64 The Legend of Zelda: Collector's Edition →Problems: There was so much incorrect about this it's not funny. Wiki Admins: the NVIDIA/DX issue is global for all NES titles and is confirmed a driver bug by two graphics devs.
7 April 2016
- 01:5001:50, 7 April 2016 diff hist 0 Template:Ratings/The History Channel: Battle for the Pacific No edit summary current
- 01:5001:50, 7 April 2016 diff hist +70 The History Channel: Battle for the Pacific →Version Compatibility
- 01:4901:49, 7 April 2016 diff hist +143 The History Channel: Battle for the Pacific →Testing
6 April 2016
- 18:4618:46, 6 April 2016 diff hist +189 TNA Impact! →Testing
- 18:4118:41, 6 April 2016 diff hist +437 TNA Impact! →Problems
- 17:4017:40, 6 April 2016 diff hist −333 Mario & Sonic at the London 2012 Olympic Games →Excessive Bloom: How is this a problem???
1 April 2016
- 20:0620:06, 1 April 2016 diff hist +169 Another Code: R - A Journey into Lost Memories →Pictures Menu Crash
- 19:3919:39, 1 April 2016 diff hist +221 Another Code: R - A Journey into Lost Memories →Configuration
- 18:0818:08, 1 April 2016 diff hist +83 Metroid: Other M →Version Compatibility
- 18:0718:07, 1 April 2016 diff hist +409 Metroid: Other M →Problems
- 16:0916:09, 1 April 2016 diff hist −212 Tony Hawk's Pro Skater 3 →Invisible Videos: Please check your settings; I'm unable to reproduce this issue. Try XFB (real/virtual)
31 March 2016
- 15:1615:16, 31 March 2016 diff hist −288 Metroid: Other M →Audio Stuttering: This makes literally no sense and I can't reproduce it anyway. Even in 4.0.2
30 March 2016
- 11:5411:54, 30 March 2016 diff hist +34 Rune Factory: Tides of Destiny →Combat Monster Control
- 11:5311:53, 30 March 2016 diff hist −32 Rune Factory: Tides of Destiny →Lenses Flares: Thanks for pointing out the typo. Decided to clean this up since someone else actually saw it :P
29 March 2016
- 23:0823:08, 29 March 2016 diff hist +4 Crash Bandicoot: The Wrath of Cortex →Testing
- 21:3221:32, 29 March 2016 diff hist +116 Another Code: R - A Journey into Lost Memories →Problems
28 March 2016
- 10:0910:09, 28 March 2016 diff hist +220 F1 2002 →Problems
- 10:0810:08, 28 March 2016 diff hist −305 F1 2002 →Emulation Notes: Did some research, Dolphin is worse than console.
27 March 2016
- 21:4821:48, 27 March 2016 diff hist +305 F1 2002 →Problems
- 21:4621:46, 27 March 2016 diff hist +422 F1 2002 →Testing
26 March 2016
- 06:1506:15, 26 March 2016 diff hist −115 Super Smash Bros. →Unable to use Cheats: I can't reproduce this. I wonder what cheats were being used?
- 06:1406:14, 26 March 2016 diff hist +52 Super Smash Bros. →Locking issue
- 06:1406:14, 26 March 2016 diff hist +43 Super Smash Bros. →Timer Too Fast
- 06:1306:13, 26 March 2016 diff hist +65 Pokémon Puzzle League →Version Compatibility
- 06:1206:12, 26 March 2016 diff hist +43 Pokémon Puzzle League →Timer
- 06:1106:11, 26 March 2016 diff hist +43 The Legend of Zelda: Majora's Mask →PAL Runs at Odd Framerate
- 06:1006:10, 26 March 2016 diff hist +104 The Legend of Zelda: Ocarina of Time →Problems
- 06:0906:09, 26 March 2016 diff hist 0 Template:Ratings/The Legend of Zelda: Ocarina of Time Random hangs fixed! It plays perfectly now, but, I'm not sure if it's 5 stars due to CPU speed differences between Dolphin/Wii. The game sometimes runs 1 - 2 fps slower on Dolphin at default CPU clock.
- 06:0906:09, 26 March 2016 diff hist +174 The Legend of Zelda: Ocarina of Time →Version Compatibility
- 06:0806:08, 26 March 2016 diff hist +1 Ed, Edd n Eddy: The Mis-Edventures →{{s}}No Boot With HLE{{/s}}
- 06:0706:07, 26 March 2016 diff hist +72 Ed, Edd n Eddy: The Mis-Edventures →{{s}}No Boot With HLE{{/s}}
25 March 2016
- 09:0609:06, 25 March 2016 diff hist +29 Bully: Scholarship Edition →Wii Remote Warning Very Slow: This is a shared problem between tons of games.
- 09:0209:02, 25 March 2016 diff hist +229 Bully: Scholarship Edition →Problems: Games hanging with emulated Wiimotes should probably be a shared problem. Some Karaoke games on Wii also do this.
24 March 2016
- 03:4003:40, 24 March 2016 diff hist +187 Mortal Kombat: Armageddon →Problems: Copied from MK: Deception; uses the same engine.
- 03:3803:38, 24 March 2016 diff hist +30 Mortal Kombat: Deception →Shadow Issues
- 03:3703:37, 24 March 2016 diff hist 0 Mortal Kombat: Deception →Configuration: Better solution to the shadow issue
- 03:3603:36, 24 March 2016 diff hist +101 Mortal Kombat: Armageddon →Configuration
- 03:3303:33, 24 March 2016 diff hist +338 Mortal Kombat: Armageddon →Testing
18 March 2016
- 10:4410:44, 18 March 2016 diff hist −122 Metal Gear Solid: The Twin Snakes →Configuration: None of this is needed any longer.
17 March 2016
- 10:1510:15, 17 March 2016 diff hist −85 Super Swing Golf Season 2 →OpenGL Fails to Render Fields: I cannot find any build where this happens.
- 10:1110:11, 17 March 2016 diff hist +207 Super Swing Golf →Testing
- 10:0810:08, 17 March 2016 diff hist −77 Super Swing Golf →Golf Course Rendering: Past me is bad at english apparently
- 10:0610:06, 17 March 2016 diff hist +140 Shadow the Hedgehog →White Stripes: Devina: added for you now that I narrowed down the behavior. Fullscreen had nothing to do with it. Auto IR + fullscreen was changing IR, clearing the EFB Copy.
- 10:0510:05, 17 March 2016 diff hist +2 Petz: Crazy Monkeyz →Testing
- 10:0410:04, 17 March 2016 diff hist +260 Petz: Crazy Monkeyz Noting photographs. Maybe we should have an autofill for this kind of thing, it's common in games.
- 10:0110:01, 17 March 2016 diff hist +194 Petz: Crazy Monkeyz →Testing
- 10:0010:00, 17 March 2016 diff hist 0 Template:Ratings/Petz: Crazy Monkeyz No edit summary
- 09:5909:59, 17 March 2016 diff hist +69 Petz: Crazy Monkeyz →Version Compatibility
- 05:2005:20, 17 March 2016 diff hist +203 Far Cry Vengeance →Testing
- 04:3804:38, 17 March 2016 diff hist +192 Far Cry Vengeance →Problems
- 04:3704:37, 17 March 2016 diff hist +109 Far Cry Vengeance →Version Compatibility
- 04:3604:36, 17 March 2016 diff hist −81 Far Cry Vengeance →Unplayable: Fixed before 4.0.2
- 03:1503:15, 17 March 2016 diff hist −134 Shadow the Hedgehog →White Stripes: What I said is the same as what you added. I added extra clarification just to make sure. Feel free to use your work around for yourself, or recommend it on the forums if you so desire.
16 March 2016
- 23:1323:13, 16 March 2016 diff hist 0 Shadow the Hedgehog →White Stripes: Devina: if you really want to fix this, why not just make a cheatcode that alters the projection beyond the screenspace EFB Copy? It'd kill the low res bloom effects too.
- 23:0923:09, 16 March 2016 diff hist +200 Shadow the Hedgehog →White Stripes
- 23:0623:06, 16 March 2016 diff hist −345 Shadow the Hedgehog →White Stripes: It is not a valid solution, you're abusing auto-IR to clear the EFB Copies on resolution change. That is a blatant undefined behavior.
- 23:0523:05, 16 March 2016 diff hist +144 Sonic Riders →Darkening Screen: Good catch, still cut off on my low-res monitor. I'll add the information to the actual issue.
- 02:4202:42, 16 March 2016 diff hist +146 Sonic Riders →Problems
- 02:3902:39, 16 March 2016 diff hist −100 Shadow the Hedgehog →Problems: still getting used to wiki syntax
- 02:3802:38, 16 March 2016 diff hist +178 Shadow the Hedgehog →Problems: Please do not upload images with cheatcodes/hacks enabled that are for issues completely unrelated to the hacks and cheatcodes.
- 02:3602:36, 16 March 2016 diff hist +202 N File:ShadowTheHedgehogWhiteLines1xIR.png Note that the only way to completely remove the issues is using 1x IR. Even at 2.5x, 3x, 5x, and 7x IR with Scaled EFB disabled, there is a 1x pixel line of garbage on the top and bottom of the screen.
- 02:3502:35, 16 March 2016 diff hist +55 N File:ShadowTheHedgehogWhiteLines2xIR.png Shadow The Hedgehog with the White Line glitch at 2x IR
- 02:3002:30, 16 March 2016 diff hist +24 Sonic Riders →Darkening Screen
- 02:2802:28, 16 March 2016 diff hist −6 Sonic Riders →Black instead of blur
- 02:2602:26, 16 March 2016 diff hist −110 Shadow the Hedgehog →White Stripes: It does not make anything in the game look any more pixelated than it does on console, you're saying like it's a bug. And it'd only be EFB Copies rendering at 1x.
- 02:2502:25, 16 March 2016 diff hist −252 Shadow the Hedgehog →White Stripes: No, that is not a better solution or even a valid solution. It doesn't even work the way you think it does. AutoIR is not recommended anyway.
9 March 2016
- 23:1823:18, 9 March 2016 diff hist +232 Star Wars Rogue Squadron III: Rebel Strike →Emulation Information
- 23:1423:14, 9 March 2016 diff hist +134 Star Wars Rogue Squadron III: Rebel Strike →Force 4:3 Not Respected
- 23:1323:13, 9 March 2016 diff hist −130 Star Wars Rogue Squadron III: Rebel Strike Incorrect speculation. Removing. Green is caused by lack of RealXFB.
- 19:0419:04, 9 March 2016 diff hist +54 Talk:How to use the Official GameCube Controller Adapter for Wii U in Dolphin →Special Controller Support
- 19:0419:04, 9 March 2016 diff hist −28 Talk:How to use the Official GameCube Controller Adapter for Wii U in Dolphin →Special Controller Support
- 19:0419:04, 9 March 2016 diff hist +526 Talk:How to use the Official GameCube Controller Adapter for Wii U in Dolphin No edit summary
29 February 2016
- 18:3418:34, 29 February 2016 diff hist −52 Talk:GNHE5d →Titles with unknown firmware
- 18:3318:33, 29 February 2016 diff hist +54 Talk:GNHE5d →Known Datel software versions
26 February 2016
- 19:2319:23, 26 February 2016 diff hist −2 Talk:GNHE5d →Known Datel software versions
- 19:2219:22, 26 February 2016 diff hist +5 Talk:GNHE5d →Info Compilation
25 February 2016
- 20:1420:14, 25 February 2016 diff hist −51 Talk:GNHE5d →Titles with unknown firmware
- 20:1420:14, 25 February 2016 diff hist +53 Talk:GNHE5d →Known Datel software versions
23 February 2016
- 02:2802:28, 23 February 2016 diff hist −104 Fire Emblem: Radiant Dawn →Sound Stuttering: This was likely never correct since 4.0 (synchronous HLE) and the option doesn't even exist anymore.
18 February 2016
- 00:3300:33, 18 February 2016 diff hist +51 Resident Evil 4: Wii edition →Black Square Texture Glitch: I cannot reproduce this issue so am noting it may not happen on all graphics cards.
12 February 2016
- 03:1503:15, 12 February 2016 diff hist +321 MaxPlay Classic Games Volume 1 →Testing
- 03:1403:14, 12 February 2016 diff hist +21 MaxPlay Classic Games Volume 1 →Incorrect BAT error
- 03:1303:13, 12 February 2016 diff hist +383 MaxPlay Classic Games Volume 1 →Problems
9 February 2016
- 03:4703:47, 9 February 2016 diff hist 0 Template:Ratings/Busy Scissors No edit summary
- 03:4703:47, 9 February 2016 diff hist +64 Busy Scissors →Version Compatibility
- 03:4703:47, 9 February 2016 diff hist +176 Busy Scissors →Testing
21 January 2016
- 13:1113:11, 21 January 2016 diff hist +115 Netplay Guide →Requirements
- 13:1013:10, 21 January 2016 diff hist −472 Netplay Guide More completely wrong information.
- 13:0913:09, 21 January 2016 diff hist −1 Netplay Guide No one is allowed to touch this guide except me. whoever touched it last has no idea how netplay works or why. Anyone random touching this file will get their changes reverted.
- 13:0613:06, 21 January 2016 diff hist +117 Netplay Guide →Hacks
20 January 2016
- 14:5614:56, 20 January 2016 diff hist 0 Template:Ratings/Championship Foosball No edit summary
- 14:5514:55, 20 January 2016 diff hist +189 Championship Foosball →Version Compatibility
- 14:5414:54, 20 January 2016 diff hist +128 Championship Foosball →Problems
- 14:4514:45, 20 January 2016 diff hist 0 Template:Ratings/Astro Boy: The Video Game No edit summary current
- 14:4514:45, 20 January 2016 diff hist +1 Astro Boy: The Video Game Slowdown on a Core2quad doesn't mean it isn't perfect.
- 14:4414:44, 20 January 2016 diff hist +243 Astro Boy: The Video Game →Problems
- 14:4414:44, 20 January 2016 diff hist +138 Astro Boy: The Video Game →Testing
- 13:4913:49, 20 January 2016 diff hist +82 EA Sports Active: NFL Training Camp →Version Compatibility
- 13:4813:48, 20 January 2016 diff hist +4 EA Sports Active: NFL Training Camp →Emulation Notes
- 13:4813:48, 20 January 2016 diff hist +306 EA Sports Active: NFL Training Camp →Problems
- 13:4413:44, 20 January 2016 diff hist −210 007: Nightfire This is some really nonsensical advice after I read it over. Removing it because it's likely placebo.
- 13:4313:43, 20 January 2016 diff hist +25 EA Sports Active: NFL Training Camp →Problems
- 13:4113:41, 20 January 2016 diff hist 0 Template:Ratings/EA Sports Active: NFL Training Camp EA VP6 bugs. current
- 13:4113:41, 20 January 2016 diff hist +354 EA Sports Active: NFL Training Camp →Testing
18 January 2016
- 15:4315:43, 18 January 2016 diff hist 0 Template:Ratings/MadWorld Game showed no defects in the first 3 levels. Did not seem to require any special settings. current
- 15:4215:42, 18 January 2016 diff hist −2 MadWorld →Version Compatibility
- 15:4115:41, 18 January 2016 diff hist +66 MadWorld →Version Compatibility
- 15:3815:38, 18 January 2016 diff hist +208 MadWorld →Testing
14 January 2016
- 03:3303:33, 14 January 2016 diff hist 0 Template:Ratings/Speed Racer No edit summary current
- 03:3303:33, 14 January 2016 diff hist +63 Speed Racer →Version Compatibility
- 03:3203:32, 14 January 2016 diff hist +137 Speed Racer →Testing
13 January 2016
- 13:5313:53, 13 January 2016 diff hist 0 Template:Ratings/Castlevania: The Adventure ReBirth Dualcore hangs, not single core. Whoever touched this please don't touch it again.
- 13:5213:52, 13 January 2016 diff hist −113 Castlevania: The Adventure ReBirth →Version Compatibility
10 January 2016
- 05:1005:10, 10 January 2016 diff hist +235 Blazing Angels: Squadrons of WWII →Testing
- 05:0705:07, 10 January 2016 diff hist 0 Template:Ratings/Blazing Angels: Squadrons of WWII No edit summary current
- 05:0605:06, 10 January 2016 diff hist 0 Blazing Angels: Squadrons of WWII →Version Compatibility
- 05:0605:06, 10 January 2016 diff hist +195 Blazing Angels: Squadrons of WWII →Version Compatibility
- 05:0405:04, 10 January 2016 diff hist +173 Blazing Angels: Squadrons of WWII →Problems
- 04:3704:37, 10 January 2016 diff hist +135 Shadow the Hedgehog →Configuration
- 04:3504:35, 10 January 2016 diff hist −118 Shadow the Hedgehog →White Stripes (Direct3D)
8 January 2016
- 23:3923:39, 8 January 2016 diff hist +170 Avatar: The Last Airbender - The Burning Earth →Testing
- 23:3823:38, 8 January 2016 diff hist +183 Avatar: The Last Airbender - The Burning Earth →Version Compatibility
- 23:3723:37, 8 January 2016 diff hist +219 Avatar: The Last Airbender - The Burning Earth →Problems
- 23:3523:35, 8 January 2016 diff hist 0 Template:Ratings/Avatar: The Last Airbender - The Burning Earth No edit summary current
- 23:0823:08, 8 January 2016 diff hist 0 Template:Ratings/The Grim Adventures of Billy & Mandy (Wii) Requires RealXFB and the menus are fairly demanding.
- 23:0723:07, 8 January 2016 diff hist +21 The Grim Adventures of Billy & Mandy (Wii) No edit summary
- 23:0723:07, 8 January 2016 diff hist +61 The Grim Adventures of Billy & Mandy (Wii) →Configuration
- 23:0523:05, 8 January 2016 diff hist +228 The Grim Adventures of Billy & Mandy (Wii) →Testing
- 23:0423:04, 8 January 2016 diff hist +75 The Grim Adventures of Billy & Mandy (Wii) →Version Compatibility
- 23:0423:04, 8 January 2016 diff hist +98 The Grim Adventures of Billy & Mandy (Wii) →Problems
- 10:3810:38, 8 January 2016 diff hist +249 Driver: San Francisco →Testing
- 10:3610:36, 8 January 2016 diff hist 0 Template:Ratings/Driver: San Francisco No edit summary
- 10:3610:36, 8 January 2016 diff hist +81 Driver: San Francisco →Version Compatibility
- 10:3510:35, 8 January 2016 diff hist +112 Driver: San Francisco →Configuration
- 10:3510:35, 8 January 2016 diff hist +383 Driver: San Francisco →Problems
- 04:0804:08, 8 January 2016 diff hist +689 Rune Factory: Tides of Destiny No edit summary
- 00:2600:26, 8 January 2016 diff hist +137 DiRT 2 →Testing
- 00:2500:25, 8 January 2016 diff hist 0 Template:Ratings/DiRT 2 No edit summary current
- 00:2400:24, 8 January 2016 diff hist +70 DiRT 2 →Version Compatibility
- 00:2300:23, 8 January 2016 diff hist +169 DiRT 2 →Problems
7 January 2016
- 22:3622:36, 7 January 2016 diff hist +82 Battalion Wars Undo revision 121198 by JMC4789 (talk)
- 22:3522:35, 7 January 2016 diff hist −82 Battalion Wars →Testing
- 22:3422:34, 7 January 2016 diff hist 0 Template:Ratings/The Ant Bully (GC) No edit summary
- 22:3422:34, 7 January 2016 diff hist +229 The Ant Bully (GC) →Testing
- 22:3322:33, 7 January 2016 diff hist +63 The Ant Bully (GC) →Version Compatibility: I tested this game a long time ago and forgot to update the page.
- 22:3222:32, 7 January 2016 diff hist −42 The Ant Bully (GC) →Hang: Didn't happen in 4.0.2
- 22:3122:31, 7 January 2016 diff hist +98 Mega Man X: Command Mission →Testing
- 22:1622:16, 7 January 2016 diff hist 0 Template:Ratings/Mega Man X: Command Mission No edit summary current
- 22:1522:15, 7 January 2016 diff hist +156 Mega Man X: Command Mission →Version Compatibility
- 22:1422:14, 7 January 2016 diff hist +341 Mega Man X: Command Mission →Testing
- 21:5121:51, 7 January 2016 diff hist 0 Template:Ratings/Sonic Heroes No emulation issues remain. Fight me if you wanna argue about enhancements.
- 21:5121:51, 7 January 2016 diff hist +71 Sonic Heroes →Version Compatibility
- 21:5021:50, 7 January 2016 diff hist +67 Sonic Heroes →Controller Issues: get rekt controller issues.
- 19:4819:48, 7 January 2016 diff hist +406 How to use the Official GameCube Controller Adapter for Wii U in Dolphin →Dolphin Setup
- 06:1806:18, 7 January 2016 diff hist −8 2 Fast 4 Gnomz →Version Compatibility
- 06:1806:18, 7 January 2016 diff hist 0 Template:Ratings/2 Fast 4 Gnomz played like 6 levels. Want my time back. current
- 06:1706:17, 7 January 2016 diff hist +170 2 Fast 4 Gnomz →Testing
- 06:0906:09, 7 January 2016 diff hist +294 007: Quantum of Solace →Testing
- 06:0806:08, 7 January 2016 diff hist +44 007: Quantum of Solace →Version Compatibility
- 06:0706:07, 7 January 2016 diff hist 0 Template:Ratings/007: Quantum of Solace No edit summary
- 06:0706:07, 7 January 2016 diff hist +297 007: Quantum of Solace →Problems
- 06:0606:06, 7 January 2016 diff hist +98 007: Quantum of Solace →Configuration
- 06:0406:04, 7 January 2016 diff hist +114 Super Mario All-Stars: 25th Anniversary Edition →Configuration
- 06:0306:03, 7 January 2016 diff hist 0 Template:Ratings/Super Mario All-Stars: 25th Anniversary Edition This is a SNES game. It runs fine.
- 06:0206:02, 7 January 2016 diff hist +74 Super Mario All-Stars: 25th Anniversary Edition →Version Compatibility
- 06:0106:01, 7 January 2016 diff hist +138 Super Mario All-Stars: 25th Anniversary Edition →Testing
- 06:0006:00, 7 January 2016 diff hist −71 Super Mario All-Stars: 25th Anniversary Edition →Configuration
- 06:0006:00, 7 January 2016 diff hist −96 Super Mario All-Stars: 25th Anniversary Edition →Overstretch
30 December 2015
- 12:3712:37, 30 December 2015 diff hist −245 Sonic Heroes →Configuration
- 12:3612:36, 30 December 2015 diff hist +8 Sonic Heroes →Configuration
29 December 2015
27 December 2015
- 22:0022:00, 27 December 2015 diff hist +182 F-Zero X →Testing
- 21:5921:59, 27 December 2015 diff hist +43 F-Zero X →Line of Stretched Pixels
- 21:5821:58, 27 December 2015 diff hist +94 F-Zero X →Version Compatibility
- 21:5221:52, 27 December 2015 diff hist +141 Drawsome! Artist & Drawsome! Sketch Quest →Testing
- 21:5121:51, 27 December 2015 diff hist +192 Ford Racing: Off Road →Testing
- 21:5021:50, 27 December 2015 diff hist +69 Ford Racing: Off Road →Version Compatibility
- 21:4921:49, 27 December 2015 diff hist 0 Template:Ratings/Ford Racing: Off Road No edit summary current
- 21:4821:48, 27 December 2015 diff hist +197 Disney's Extreme Skate Adventure →Testing
- 21:4321:43, 27 December 2015 diff hist +71 Disney's Extreme Skate Adventure →Version Compatibility
- 21:4021:40, 27 December 2015 diff hist +257 Dave Mirra Freestyle BMX 2 →Problems
- 21:3921:39, 27 December 2015 diff hist +227 Dave Mirra Freestyle BMX 2 →Testing
- 20:1320:13, 27 December 2015 diff hist +86 Chicken Little: Ace in Action →Configuration
- 20:1320:13, 27 December 2015 diff hist −112 Chicken Little: Ace in Action →Version Compatibility
- 20:1220:12, 27 December 2015 diff hist +175 Chicken Little: Ace in Action →Testing
- 20:1220:12, 27 December 2015 diff hist +175 Chicken Little: Ace in Action →Version Compatibility
- 20:1120:11, 27 December 2015 diff hist +95 Chicken Little: Ace in Action →Problems
- 20:0920:09, 27 December 2015 diff hist +234 Ben 10: Protector of Earth →Testing
- 20:0620:06, 27 December 2015 diff hist +224 Advance Game Port →Testing
- 20:0520:05, 27 December 2015 diff hist +289 Advance Game Port →Problems
- 20:0320:03, 27 December 2015 diff hist +128 Advance Game Port →Version Compatibility
- 19:2119:21, 27 December 2015 diff hist +81 Nights: Journey of Dreams →Version Compatibility
- 19:2019:20, 27 December 2015 diff hist +162 Nights: Journey of Dreams →Testing
- 19:2019:20, 27 December 2015 diff hist +83 Nights: Journey of Dreams →Configuration
- 19:1919:19, 27 December 2015 diff hist 0 Template:Ratings/Nights: Journey of Dreams Game runs perfectly, played through a lot of it this morning. No issues, seems to run with most settings.
26 December 2015
- 16:4816:48, 26 December 2015 diff hist −102 Fire Emblem: Radiant Dawn →Audio: This makes no sense in the context of a post 4.0 world.
- 16:4816:48, 26 December 2015 diff hist +41 Fire Emblem: Radiant Dawn →Freeze while creating a save state
- 16:4716:47, 26 December 2015 diff hist −281 Fire Emblem: Radiant Dawn →Controls Fix: This doesn't belong in problems.
- 16:4716:47, 26 December 2015 diff hist +333 Fire Emblem: Radiant Dawn Wii Remote does not get nerfed in this game. You can literally "2 player" by using a Wii remote and GameCube controller at the same time as all inputs are mapped to both controllers.
- 16:4516:45, 26 December 2015 diff hist +64 Fire Emblem: Radiant Dawn No edit summary
25 December 2015
- 15:5515:55, 25 December 2015 diff hist +381 MySims Kingdom →Testing
- 15:5315:53, 25 December 2015 diff hist +116 MySims Kingdom →Version Compatibility
- 15:5215:52, 25 December 2015 diff hist +90 MySims Kingdom →Problems
- 14:4014:40, 25 December 2015 diff hist 0 Template:Ratings/Tiger Woods PGA Tour 08 Safe texture cache is required, but doesn't even make my processor sweat on single core. Should be perfect based on the past few days of playing.
- 14:3914:39, 25 December 2015 diff hist +202 Tiger Woods PGA Tour 08 →Testing
- 14:3814:38, 25 December 2015 diff hist +87 Tiger Woods PGA Tour 08 →Version Compatibility
- 14:3714:37, 25 December 2015 diff hist +273 Tiger Woods PGA Tour 08 →Problems
- 14:2014:20, 25 December 2015 diff hist 0 Template:Ratings/Rapala We Fish If you can find a bug I missed, feel free. current
- 14:1914:19, 25 December 2015 diff hist +212 Rapala We Fish →Testing