User contributions for Devina
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14 March 2016
- 22:5422:54, 14 March 2016 diff hist +1 Sonic Heroes No edit summary
13 March 2016
- 13:0613:06, 13 March 2016 diff hist +39 Shadow the Hedgehog →White Stripes
- 13:0513:05, 13 March 2016 diff hist +26 Shadow the Hedgehog →White Stripes
- 04:4204:42, 13 March 2016 diff hist +58 Shadow the Hedgehog →NTSC-US
- 04:0404:04, 13 March 2016 diff hist +252 Shadow the Hedgehog →White Stripes
- 03:5503:55, 13 March 2016 diff hist +52 Shadow the Hedgehog →White Stripes
- 03:5303:53, 13 March 2016 diff hist +58 Shadow the Hedgehog →White Stripes
- 03:4503:45, 13 March 2016 diff hist −2 Shadow the Hedgehog No edit summary
- 03:4403:44, 13 March 2016 diff hist +379 Shadow the Hedgehog No edit summary
10 March 2016
- 14:0614:06, 10 March 2016 diff hist +194 Fragile Dreams: Farewell Ruins of the Moon No edit summary
- 13:5713:57, 10 March 2016 diff hist +295 Disaster: Day of Crisis →Problems
- 13:5413:54, 10 March 2016 diff hist +233 Disaster: Day of Crisis →Problems
- 10:4410:44, 10 March 2016 diff hist +158 Another Code: R - A Journey into Lost Memories →Black void (save corruption)
- 10:0910:09, 10 March 2016 diff hist 0 Another Code: R - A Journey into Lost Memories →Black void (save corruption)
- 10:0810:08, 10 March 2016 diff hist +607 Another Code: R - A Journey into Lost Memories →Black void
- 09:3309:33, 10 March 2016 diff hist −3 Another Code: R - A Journey into Lost Memories →Black void
- 09:3009:30, 10 March 2016 diff hist +63 Another Code: R - A Journey into Lost Memories →Black void
- 09:2909:29, 10 March 2016 diff hist +87 Another Code: R - A Journey into Lost Memories →Black void
- 09:2709:27, 10 March 2016 diff hist +193 Another Code: R - A Journey into Lost Memories →Problems
- 09:2409:24, 10 March 2016 diff hist +7 Another Code: R - A Journey into Lost Memories →Black void
- 09:2309:23, 10 March 2016 diff hist +76 Another Code: R - A Journey into Lost Memories →Black void
- 09:2209:22, 10 March 2016 diff hist +111 File:BlackVoid.png No edit summary current
- 09:2109:21, 10 March 2016 diff hist 0 N File:BlackVoid.png No edit summary
- 09:1709:17, 10 March 2016 diff hist +217 Another Code: R - A Journey into Lost Memories →Problems
7 March 2016
- 14:5514:55, 7 March 2016 diff hist +115 Sonic Unleashed →60FPS hack
- 14:5214:52, 7 March 2016 diff hist +221 Sonic Colors →60FPS hack
5 March 2016
- 13:4913:49, 5 March 2016 diff hist +18 Animal Crossing →NTSC-U
- 13:4213:42, 5 March 2016 diff hist +740 Animal Crossing →60hz
- 13:4013:40, 5 March 2016 diff hist +186 Animal Crossing →Enhancements
- 13:3813:38, 5 March 2016 diff hist +654 Animal Crossing →Enhancements
- 13:2413:24, 5 March 2016 diff hist −60 Kirby Air Ride →Enhancements
- 13:1513:15, 5 March 2016 diff hist +4 Kirby Air Ride →16:9 Aspect Ratio
- 13:0413:04, 5 March 2016 diff hist +148 Kirby Air Ride →Enhancements
- 12:5412:54, 5 March 2016 diff hist +255 Intellivision Lives! No edit summary
- 12:5312:53, 5 March 2016 diff hist +129 Hunter: The Reckoning No edit summary
- 12:5212:52, 5 March 2016 diff hist +74 Fire Emblem: Path of Radiance No edit summary
- 12:5212:52, 5 March 2016 diff hist +93 Dragon Ball Z: Sagas No edit summary
- 04:2004:20, 5 March 2016 diff hist +93 Dr. Muto No edit summary
- 04:1904:19, 5 March 2016 diff hist +165 Digimon World 4 No edit summary
- 04:1904:19, 5 March 2016 diff hist +93 Custom Robo No edit summary
- 04:1804:18, 5 March 2016 diff hist +92 Crash Bandicoot: The Wrath of Cortex →Enhancements
- 02:4802:48, 5 March 2016 diff hist −39 Hitman 2: Silent Assassin →Enhancements
- 02:4702:47, 5 March 2016 diff hist +1 Freedom Fighters Seems more like a problem than an enhancement.
- 02:4602:46, 5 March 2016 diff hist −3 Freedom Fighters →60Hz AR Codes
- 02:4502:45, 5 March 2016 diff hist −36 Freedom Fighters →PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1979]
- 02:4302:43, 5 March 2016 diff hist −36 Dead to Rights →Enhancements
- 02:4202:42, 5 March 2016 diff hist +89 Beyond Good & Evil No edit summary
- 02:4002:40, 5 March 2016 diff hist −42 Baten Kaitos: Eternal Wings and the Lost Ocean →60Hz AR Codes
- 02:3702:37, 5 March 2016 diff hist 0 Resident Evil Code: Veronica X →Enable 60Hz Mode (PAL)
- 02:3602:36, 5 March 2016 diff hist +177 Resident Evil 3: Nemesis No edit summary
- 02:3502:35, 5 March 2016 diff hist +178 Resident Evil 2 →Enhancements
- 02:3002:30, 5 March 2016 diff hist +202 City Racer No edit summary
- 02:2702:27, 5 March 2016 diff hist +147 Chaos Field No edit summary
- 02:2602:26, 5 March 2016 diff hist +93 BlowOut No edit summary
- 00:2800:28, 5 March 2016 diff hist +111 Bloody Roar: Primal Fury No edit summary
- 00:2700:27, 5 March 2016 diff hist +93 Avatar: The Last Airbender (GC) No edit summary
- 00:2700:27, 5 March 2016 diff hist +93 Auto Modellista No edit summary
4 March 2016
- 15:1915:19, 4 March 2016 diff hist −10 Naruto: Gekitō Ninja Taisen! 4 No edit summary
- 15:1715:17, 4 March 2016 diff hist +174 Kururin Squash! No edit summary
- 15:1315:13, 4 March 2016 diff hist +120 Army Men: Sarge's War No edit summary
- 15:1115:11, 4 March 2016 diff hist +84 Army Men: RTS No edit summary
- 15:0715:07, 4 March 2016 diff hist +102 Army Men: Air Combat - The Elite Missions No edit summary
- 14:5614:56, 4 March 2016 diff hist −16 Animal Crossing →Enhancements
- 14:5114:51, 4 March 2016 diff hist +110 1080° Avalanche →Widescreen patch
- 14:4314:43, 4 March 2016 diff hist 0 American Chopper 2: Full Throttle No edit summary
- 14:4214:42, 4 March 2016 diff hist +158 American Chopper 2: Full Throttle No edit summary
- 14:3914:39, 4 March 2016 diff hist +156 Amazing Island No edit summary
- 14:2214:22, 4 March 2016 diff hist +176 1080° Avalanche No edit summary
- 13:4013:40, 4 March 2016 diff hist +5 Xenoblade Chronicles →Stuttering
- 13:4013:40, 4 March 2016 diff hist +33 Xenoblade Chronicles →Stuttering
- 13:3813:38, 4 March 2016 diff hist +292 Xenoblade Chronicles There's NO proof the stuttering is related to that, and even then, there's no solution listed (the solution is to use Direct3D, not OpenGL)
22 February 2016
- 06:4806:48, 22 February 2016 diff hist +88 Xenoblade Chronicles →"Reading Disc" Screen Taking a Long Time
12 February 2016
- 16:2816:28, 12 February 2016 diff hist +205 Tales of Symphonia →HD Textures
11 February 2016
- 19:3419:34, 11 February 2016 diff hist +777 Tales of Symphonia →NTSC-U
- 17:4017:40, 11 February 2016 diff hist +348 Tales of Symphonia →Widescreen Gecko Code
10 February 2016
- 05:0205:02, 10 February 2016 diff hist +197 Xenoblade Chronicles I have no idea if it's related to it, but on my PC, latest Dolphin build, switching the video backend removes the stutter.
- 01:1901:19, 10 February 2016 diff hist −1 Super Mario Sunshine →16:9 Aspect Ratio Fix
- 01:1501:15, 10 February 2016 diff hist −1 Beyond Good & Evil →16:9 Black Borders
- 01:0301:03, 10 February 2016 diff hist 0 Xenoblade Chronicles →HD Textures
- 01:0201:02, 10 February 2016 diff hist +96 Xenoblade Chronicles →Problems
5 February 2016
- 14:0714:07, 5 February 2016 diff hist +1 Talk:The Legend of Zelda: Twilight Princess (GC) →MaJoR's Response
- 14:0714:07, 5 February 2016 diff hist +315 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
4 February 2016
- 19:5419:54, 4 February 2016 diff hist +7 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
- 19:5219:52, 4 February 2016 diff hist +674 User talk:Lucario No edit summary
- 19:5119:51, 4 February 2016 diff hist +673 User talk:MayImilae No edit summary
- 19:5019:50, 4 February 2016 diff hist +674 User talk:Kolano No edit summary
- 19:4719:47, 4 February 2016 diff hist +2 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
- 19:4719:47, 4 February 2016 diff hist +1,828 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
- 07:5307:53, 4 February 2016 diff hist +29 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
- 07:5307:53, 4 February 2016 diff hist +2 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
- 07:5207:52, 4 February 2016 diff hist +2,806 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
3 February 2016
- 02:4402:44, 3 February 2016 diff hist 0 Talk:The Legend of Zelda: Twilight Princess (GC) →Letterbox code
- 02:4302:43, 3 February 2016 diff hist +392 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
- 02:3802:38, 3 February 2016 diff hist +1,472 Talk:The Legend of Zelda: Twilight Princess (GC) →Letterbox code
2 February 2016
- 17:5917:59, 2 February 2016 diff hist +109 Tales of Symphonia →Enhancements
- 08:4008:40, 2 February 2016 diff hist +116 The Legend of Zelda: Twilight Princess (GC) The game was intended to be in 4:3 on GC, yet we have aspect ratio hacks anyway. Original intentions don't matter. We allow for more horizontal space so I don't see why we can't allow for more vertical space.
1 February 2016
- 22:1722:17, 1 February 2016 diff hist +116 The Legend of Zelda: Twilight Princess (GC) Removing letterboxing IS related to aspect ratio because it modifies it to allow more vertical space.
- 14:3414:34, 1 February 2016 diff hist −85 The Legend of Zelda: Twilight Princess (GC) →HD Textures
- 14:2614:26, 1 February 2016 diff hist −27 The Legend of Zelda: Twilight Princess (GC) →Enhancements
- 14:2514:25, 1 February 2016 diff hist +116 The Legend of Zelda: Twilight Princess (GC) →Enhancements
16 January 2016
- 04:1004:10, 16 January 2016 diff hist +75 Resident Evil Zero No edit summary
11 January 2016
- 12:0112:01, 11 January 2016 diff hist 0 The Legend of Zelda: Twilight Princess (GC) →HD Texture Pack
- 12:0012:00, 11 January 2016 diff hist +2 The Legend of Zelda: Twilight Princess (GC) →HD Texture Pack
- 12:0012:00, 11 January 2016 diff hist +152 The Legend of Zelda: Twilight Princess (GC) →HD Texture Pack
- 10:5510:55, 11 January 2016 diff hist +43 The Legend of Zelda: Twilight Princess (GC) →HD Texture Pack
- 10:5410:54, 11 January 2016 diff hist +2 The Legend of Zelda: Twilight Princess (GC) →NTSC
- 10:5110:51, 11 January 2016 diff hist +153 The Legend of Zelda: Twilight Princess (GC) →HD Texture Pack
10 January 2016
- 10:0810:08, 10 January 2016 diff hist +102 Metal Gear Solid: The Twin Snakes →Widescreen
- 10:0410:04, 10 January 2016 diff hist +47 Metal Gear Solid: The Twin Snakes →Widescreen
- 10:0110:01, 10 January 2016 diff hist +562 Metal Gear Solid: The Twin Snakes →NTSC-U
- 09:1309:13, 10 January 2016 diff hist −9 Lemony Snicket's A Series of Unfortunate Events →Widescreen
- 06:0106:01, 10 January 2016 diff hist 0 Resident Evil Code: Veronica X →16:9 Aspect Ratio (Widescreen)
- 06:0006:00, 10 January 2016 diff hist 0 Resident Evil Code: Veronica X →16:9 Aspect Ratio (Widescreen)
9 January 2016
- 21:1221:12, 9 January 2016 diff hist +123 Resident Evil Code: Veronica X →Enhancements
- 20:4320:43, 9 January 2016 diff hist +194 Resident Evil Code: Veronica X →Enhancements
- 10:3910:39, 9 January 2016 diff hist +280 The Simpsons Hit & Run No edit summary
- 10:3210:32, 9 January 2016 diff hist +427 Kirby Air Ride No edit summary
- 10:2810:28, 9 January 2016 diff hist +312 Animal Crossing No edit summary
- 10:2610:26, 9 January 2016 diff hist +184 Mario Kart: Double Dash‼ No edit summary
- 09:3609:36, 9 January 2016 diff hist −12 Resident Evil Code: Veronica X →16:9 Aspect Ratio (Widescreen) (PAL)
- 09:0309:03, 9 January 2016 diff hist +26 Resident Evil Code: Veronica X →Enhancements
- 09:0209:02, 9 January 2016 diff hist +257 Resident Evil Code: Veronica X No edit summary
5 January 2016
- 01:5601:56, 5 January 2016 diff hist +32 Super Mario Sunshine Unfortunately, I don't know how to decrypt codes myself. However, these codes are SUPERIOR to the previous codes because they contain a render fix and prevent pop in on the sides of the screen.
4 January 2016
- 21:1521:15, 4 January 2016 diff hist +32 Super Mario Sunshine →Enhancements
3 November 2015
- 02:5702:57, 3 November 2015 diff hist +93 Lemony Snicket's A Series of Unfortunate Events →Widescreen
- 02:5502:55, 3 November 2015 diff hist +486 Sonic Unleashed No edit summary
- 02:4502:45, 3 November 2015 diff hist +104 Lemony Snicket's A Series of Unfortunate Events No edit summary
- 02:4302:43, 3 November 2015 diff hist +122 Sonic Heroes →Widescreen
- 02:4102:41, 3 November 2015 diff hist +122 Sonic Heroes No edit summary
- 02:3302:33, 3 November 2015 diff hist +120 Metal Gear Solid: The Twin Snakes No edit summary
17 May 2015
16 May 2015
- 05:2505:25, 16 May 2015 diff hist +35 The Legend of Zelda: Collector's Edition →60 FPS
- 05:2005:20, 16 May 2015 diff hist +58 The Legend of Zelda: Collector's Edition →Widescreen render fix
- 05:0505:05, 16 May 2015 diff hist +97 The Legend of Zelda: Twilight Princess (GC) →Patches
9 May 2015
- 23:1323:13, 9 May 2015 diff hist +136 Metal Gear Solid: The Twin Snakes No edit summary
- 23:1123:11, 9 May 2015 diff hist +977 The Legend of Zelda: Collector's Edition →60 FPS
- 23:0623:06, 9 May 2015 diff hist +140 The Legend of Zelda: Collector's Edition →Patches
- 23:0423:04, 9 May 2015 diff hist +178 Sonic Adventure DX: Director's Cut No edit summary
30 April 2015
- 19:0119:01, 30 April 2015 diff hist +13 Sonic Colors →60 FPS hack
29 April 2015
- 19:4219:42, 29 April 2015 diff hist +1 Resident Evil 3: Nemesis →= HD Texture Pack
- 19:4019:40, 29 April 2015 diff hist +146 Resident Evil 3: Nemesis No edit summary
- 19:3919:39, 29 April 2015 diff hist +147 Resident Evil 2 No edit summary
- 19:3819:38, 29 April 2015 diff hist +113 The Legend of Zelda: The Wind Waker No edit summary
- 19:3419:34, 29 April 2015 diff hist +172 The Legend of Zelda: Collector's Edition No edit summary
- 19:2919:29, 29 April 2015 diff hist +121 Sonic Colors →Patches
- 18:5418:54, 29 April 2015 diff hist +15 Sonic Colors No edit summary
- 18:5018:50, 29 April 2015 diff hist +169 Sonic Colors →Configuration
1 January 2015
- 02:4002:40, 1 January 2015 diff hist 0 The Legend of Zelda: Twilight Princess (GC) →16:9 Aspect Ratio Fix
- 02:3902:39, 1 January 2015 diff hist +72 The Legend of Zelda: Twilight Princess (GC) →Bloom Ghosting
- 02:3602:36, 1 January 2015 diff hist +86 The Legend of Zelda: Twilight Princess (GC) "However" makes it sound like a bad thing. Lack of waggle is a plus for me.
- 00:3300:33, 1 January 2015 diff hist +246 The Legend of Zelda: Twilight Princess (GC) No edit summary
30 December 2014
- 23:1423:14, 30 December 2014 diff hist −1 The Legend of Zelda: Twilight Princess (GC) Dolphin
- 23:1023:10, 30 December 2014 diff hist +244 The Legend of Zelda: Twilight Princess (GC) This should remain because not everyone is familiar with the GameCube/Wii differences.
- 19:3819:38, 30 December 2014 diff hist +38 The Legend of Zelda: Twilight Princess (GC) Just because you may not find these codes useful, doesn't mean that others don't.
- 19:2919:29, 30 December 2014 diff hist +547 The Legend of Zelda: Twilight Princess (GC) Kolano, please don't be a jerkass who reverts other's edits with no explanation. Seriously. These codes are VERY useful and SHOULD be listed, and they also fix issues such as poor blur and bloom ghosting.
28 December 2014
- 20:0920:09, 28 December 2014 diff hist +39 The Legend of Zelda: Twilight Princess (GC) →Useful codes
- 20:0720:07, 28 December 2014 diff hist +545 The Legend of Zelda: Twilight Princess (GC) The code disables ugly blur and bloom ghosting, so they should be listed.
27 December 2014
- 20:4820:48, 27 December 2014 diff hist +545 The Legend of Zelda: Twilight Princess (GC) These codes are very useful and should be kept
27 November 2014
- 03:5503:55, 27 November 2014 diff hist +74 The Legend of Zelda: Twilight Princess (GC) →Problems
- 03:1503:15, 27 November 2014 diff hist +5 The Legend of Zelda: Twilight Princess (GC) →Other useful codes
- 03:1403:14, 27 November 2014 diff hist +67 The Legend of Zelda: Twilight Princess (GC) →Other useful codes
- 01:5101:51, 27 November 2014 diff hist +339 The Legend of Zelda: Twilight Princess (GC) →Other useful codes
- 01:0901:09, 27 November 2014 diff hist 0 File:ResidentEvilZeroGC.jpg Devina uploaded a new version of "File:ResidentEvilZeroGC.jpg"
- 01:0901:09, 27 November 2014 diff hist 0 File:ResidentEvil1.jpg Devina uploaded a new version of "File:ResidentEvil1.jpg"
- 01:0501:05, 27 November 2014 diff hist 0 Template:Navigation/Resident Evil No edit summary
- 01:0401:04, 27 November 2014 diff hist 0 File:ResidentEvil4Wii.jpg Devina uploaded a new version of "File:ResidentEvil4Wii.jpg"
- 01:0201:02, 27 November 2014 diff hist 0 File:ResidentEvil4GC.jpg Devina uploaded a new version of "File:ResidentEvil4GC.jpg"
- 00:4000:40, 27 November 2014 diff hist −70 The Legend of Zelda: Twilight Princess (GC) LLE caused extreme lag for me while HLE is fine
- 00:3900:39, 27 November 2014 diff hist −1 The Legend of Zelda: Twilight Princess (GC) →Configuration
- 00:2600:26, 27 November 2014 diff hist +52 The Legend of Zelda: Twilight Princess (GC) No edit summary
- 00:1700:17, 27 November 2014 diff hist +86 The Legend of Zelda: Twilight Princess (Wii) No edit summary
- 00:1500:15, 27 November 2014 diff hist +28 The Legend of Zelda: Twilight Princess (GC) No edit summary