Nintendo Entertainment System: Difference between revisions
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Revision as of 08:08, 23 February 2015
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Manufacturer | Nintendo |
Generation | Third generation |
Retail availability | JP July 15, 1983 NA October 18, 1985 EU September 1, 1986 AUS 1987 |
Discontinued | NA August 14, 1995 JP September 2003 |
Units sold | 61.91 million |
Media | ROM cartridge |
CPU | 1.79MHz Ricoh 2A03 8-bit processor |
Best-selling game | Super Mario Bros. (pack-in), 40.23 million Super Mario Bros. 3, 18 million Super Mario Bros. 2, 10 million |
Predecessor | Color TV Game |
Successor | Super Nintendo |
The Nintendo Entertainment System (abbreviated to NES or Nintendo) is an 8-bit video game console that was released by Nintendo in North America, Europe and Australia in 1985. In most of Asia, including Japan (where it was first launched in 1983), China, Vietnam, Singapore, Middle East and Hong Kong, it was released as the Family Computer (ファミリーコンピュータ Famirī Konpyūta), commonly abbreviated as the Famicom (ファミコン Famikon, or FC for short). In South Korea, it was known as the Hyundai Comboy (현대 컴보이) and was distributed by Hyundai Electronics. In Russia, an unlicensed clone was manufactured called Dendy (Де́нди). Similarly in India, clones were popular by the names of Little Master and Wiz Kid It was succeeded by the Super Nintendo Entertainment System.
As the best-selling gaming console of its time, the NES helped revitalize the US video game industry following the video game crash of 1983, and set the standard for subsequent consoles in everything from game design to controller layout. In addition, with the NES, Nintendo introduced a now-standard business model of software licensing for third-party developers.
Virtual Console Global Problems (NES)
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Virtual Console Compatibility List (NES)
Help to complete the list!
- If a game is missing or information is incomplete, feel free to modify this page. Just click on edit at the top of the page. Please put in alphabetical order!
- If you want to update a game's rating, click the icon
to the right of the rating stars, and put just a number of 1 through 5 into the page. Use the compatibility guide below as a reference for what rating to use.
- If there are problems with a game, go to the page for that game and write down the problem!
Region indicator | Region description |
---|---|
AU | Australia |
CA | Canada (NTSC /w French translation) |
EU | Europe, PAL/SECAM territories |
JP | Japan and Asia (NTSC-J) |
KO | Korea |
NA | North America and NTSC territories |
RU | Russia |