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User contributions for MayImilae
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23 January 2017
- 07:0207:02, 23 January 2017 diff hist +129 Talk:Bluetooth Passthrough →Amazon Links
- 01:1001:10, 23 January 2017 diff hist −96 Bluetooth Passthrough That section isn't about Zadig. It is assuming that the setup section (which deals with zadig) was already competed.
18 January 2017
- 01:5401:54, 18 January 2017 diff hist −430 Super Mario Strikers Removed widescreen code. This game includes 16:9 support.
17 January 2017
- 14:1914:19, 17 January 2017 diff hist −155 Xenoblade Chronicles Moved HD textures to the top. Removed some strange config entries.
- 09:4909:49, 17 January 2017 diff hist −532 Mario Kart Wii →Enhancements: We only accept widescreen codes that give 16:9 in games that don't have it, or 4:3 mode in games that don't have it. All other aspect ratio codes are not accepted.
14 January 2017
- 03:0803:08, 14 January 2017 diff hist +22 m Wii Network Guide Minor tweak since it's not really our problem
13 January 2017
- 13:0913:09, 13 January 2017 diff hist +539 Template talk:Problems/Wii MotionPlus Required No edit summary
3 January 2017
- 12:4712:47, 3 January 2017 diff hist −714 Wii Remote Plus (RVL-CNT-01-TR) Connection Guide Undo recent edits: Users should not be connecting to windows at all, it only gets in the way. Added a note to Configuring Controllers for a better review of how to connect wii remotes.
- 12:4512:45, 3 January 2017 diff hist +133 Configuring Controllers Ugh, when they hell did someone add "once paired with your computer" for wii remotes. So much wrong! Added a note to clarify this once and for all. A few other small minor fixes.
26 December 2016
- 11:5911:59, 26 December 2016 diff hist −117 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Undo revision 138354 - I'm removing Biogenik as not-relevant. Any Wii U adapter that works on a Wii U will work with this guide. And reddit says Biogenik doesn't work well *on a wii u*, so it will not in Dolphin. Thus Biogenik falls outside of this guide.
25 December 2016
- 06:0306:03, 25 December 2016 diff hist −237 Ripping Games Undo revision 138308 by 108.31.43.135 (talk) Cleanrip is fully capable of dumping Dual Core discs. And Friidump uses PC drives, of which few can dump games at all. Added Friidump link.
30 October 2016
- 23:4823:48, 30 October 2016 diff hist +39 Phoenix Wright: Ace Attorney →Horizontal Bars in Investigation Scenes
- 23:4723:47, 30 October 2016 diff hist −14 m Bluetooth Passthrough No edit summary
18 October 2016
- 03:1903:19, 18 October 2016 diff hist +72 Geist →Version Compatibility: matching testing reports and the rating change
25 September 2016
- 08:1708:17, 25 September 2016 diff hist −196 Category:Two Disc games Undo revision 127604 by 98.180.211.95 (talk) Basara 2 and 2:Heroes are separate games, one on each disc; the text explains that that is not included. Also, incorrect category usage.
8 September 2016
- 00:5000:50, 8 September 2016 diff hist −860 Fishing Resort →Inverted Map: Now that it is solved, removing the hacky workaround.
5 September 2016
- 13:2413:24, 5 September 2016 diff hist +159 N Category:TouchFactor (Developer) Created page with "TouchFactor is a video game and software development group comprised of former Factor 5 developers. Category:Developers" current
- 13:2213:22, 5 September 2016 diff hist +4 Netflix Channel Updating the developer to the actual developer - TouchFactor. TouchFactor is formed of the Factor 5 team and they made this, as revealed Factor 5 dev interview - http://ignwii.ign.libsynpro.com/nintendo-voice-chat-factor-5s-odyssey-to-make-star-wars-games
24 August 2016
- 09:1809:18, 24 August 2016 diff hist +286 Talk:Metal Gear Solid: The Twin Snakes →16:9 Explanation
21 August 2016
- 09:4209:42, 21 August 2016 diff hist +5 Mario Kart Arcade GP 2 →Problems: Made the problems Master oriented
20 August 2016
- 07:3007:30, 20 August 2016 diff hist −83 Tornado Outbreak →Version Compatibility: Please only make Version Compat notes when a significant change occurs. "It's faster" doesn't count, unless it is significant on high-end CPUs (e.g. 5fps to 60fps on a 6600K).
- 06:0606:06, 20 August 2016 diff hist −131 Tornado Outbreak Undo revision 126999 by Larryeedwards: Extremely vague. Not only is potential audio problems somewhere in a game not helpful to users, it's impossible to confirm. Please give specific situations and circumstances!
18 August 2016
- 06:2306:23, 18 August 2016 diff hist −323 F-Zero GX →Problems: Camera Glitches - only occurs if you disable FPRF - a default setting. If this were a graphics option, opening the graphics config would disable it, and it would deserve mention. But this is not. I think this should not be listed. Removed.
17 August 2016
- 03:3903:39, 17 August 2016 diff hist −28 Homeland JMC got it and it is in fact not a dual disc game. The listing I saw it from was wrong! Removed Two Disc games category.
11 August 2016
- 22:0122:01, 11 August 2016 diff hist +90 Ripping Games Added a small note about chunks (Which is where the ≥1GiB thing came from). Also, restored GiB (gibibyte). Giga means 1000^3, while Gibi means 1024^3. Software like cleanrip use Gibi it should be specified. Added a note and link to define gibibyte.
22 July 2016
- 02:3602:36, 22 July 2016 diff hist −276 Pikmin 2 (Wii) →Sound Issues: Most sound issues should be resolved. Asking JMC47 about the last one.
18 July 2016
- 00:2500:25, 18 July 2016 diff hist −146 Mario Kart: Double Dash‼ Undo revision 126347 by Gamecuber (talk) Unable to reproduce in 5.0-190. This is a pre Zelda-HLE rewrite bug, and has been corrected.
17 July 2016
- 02:5102:51, 17 July 2016 diff hist −147 The Legend of Zelda: The Wind Waker →Configuration: Removed the widescreen hack from the configuration, because its universal.
- 02:5002:50, 17 July 2016 diff hist −9 m The Legend of Zelda: The Wind Waker →16:9 Aspect Ratio Fix (AR code version)
- 02:4902:49, 17 July 2016 diff hist −926 The Legend of Zelda: The Wind Waker Removed the Gecko 16-9 aspect ratio code. We don't need two different codes to cover the same thing! The AR codes are smaller, so I picked them to stay.
16 July 2016
- 22:0722:07, 16 July 2016 diff hist 0 m Rhythm Heaven Fever →Micro-Row Main Level: Spelling fix
15 July 2016
- 22:1222:12, 15 July 2016 diff hist +183 Template talk:VersionCompatibilityVersion/sandbox →Any flaws? Dislikes?
- 21:5421:54, 15 July 2016 diff hist +249 Template talk:VersionCompatibilityVersion/sandbox No edit summary
13 July 2016
- 00:1700:17, 13 July 2016 diff hist +209 Template talk:VersionCompatibilityVersion/sandbox →Any flaws? Dislikes?
- 00:0100:01, 13 July 2016 diff hist +148 m Template talk:VersionCompatibilityVersion/sandbox →Any flaws? Dislikes?
12 July 2016
- 23:5523:55, 12 July 2016 diff hist +4,036 Template talk:VersionCompatibilityVersion/sandbox →Any flaws? Dislikes?
- 03:2003:20, 12 July 2016 diff hist +160 User talk:MayImilae No edit summary
- 01:0701:07, 12 July 2016 diff hist +149 m User talk:MayImilae No edit summary
- 01:0401:04, 12 July 2016 diff hist +1,028 User talk:MayImilae No edit summary
11 July 2016
- 23:1923:19, 11 July 2016 diff hist 0 File:Gamecube.png MaJoR uploaded a new version of File:Gamecube.png current
- 23:0423:04, 11 July 2016 diff hist 0 m Main Page Protected "Main Page": High traffic page: Reprotecting ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 23:0323:03, 11 July 2016 diff hist −5 m Main Page Removed (Intel-based) as that is not really anything anyone is worried about anymore, and added android.
- 22:5522:55, 11 July 2016 diff hist 0 m Main Page Removed protection from "Main Page": Removing protection temporarily so JMC can fix the awful first paragraph
8 July 2016
- 22:2722:27, 8 July 2016 diff hist +2 m How to use the Official GameCube Controller Adapter for Wii U in Dolphin Minor formatting adjutments
26 June 2016
- 23:0323:03, 26 June 2016 diff hist −21 Configuring Controllers Undo revision 125704 by 37.236.187.21 (talk)
25 June 2016
- 00:4400:44, 25 June 2016 diff hist 0 m MediaWiki:Sitenotice No edit summary
- 00:3800:38, 25 June 2016 diff hist −251 The Legend of Zelda: Skyward Sword Undo revision 125645 by (talk) Emu wiimote is not available for this game due to the motion plus. The IR hide command is not available on real wiimote, and this drifting is with sensor bar. Clarified.
17 June 2016
- 09:3509:35, 17 June 2016 diff hist +157 m Template talk:VersionCompatibilityVersion/sandbox No edit summary
- 09:3109:31, 17 June 2016 diff hist +688 Template talk:VersionCompatibilityVersion/sandbox →Any flaws? Dislikes?
- 03:0803:08, 17 June 2016 diff hist +200 Project:General Discussions →5.0 announcement
16 June 2016
- 08:4408:44, 16 June 2016 diff hist +182 Project:General Discussions →5.0 announcement
- 04:5804:58, 16 June 2016 diff hist +225 Project:General Discussions →5.0 announcement
15 June 2016
14 June 2016
- 22:1122:11, 14 June 2016 diff hist +68 Project:General Discussions →5.0 announcement
- 22:1022:10, 14 June 2016 diff hist +421 Project:General Discussions →Open Discussions
- 22:0822:08, 14 June 2016 diff hist 0 m Project:General Discussions →5.0 announcement
- 22:0722:07, 14 June 2016 diff hist +186 Project:General Discussions 5.0 is imminent!
- 12:0912:09, 14 June 2016 diff hist +288 Category:Two Disc games Adding some more definition to what a two disc game is, as more exceptions keep piling up!
13 June 2016
- 07:4707:47, 13 June 2016 diff hist +105 Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online No edit summary
- 07:4307:43, 13 June 2016 diff hist +31 Dragon Quest X: Mezameshi Itsutsu no Shuzoku Online No edit summary
- 06:0006:00, 13 June 2016 diff hist +12 Category:Two Disc games No edit summary
26 May 2016
- 19:2719:27, 26 May 2016 diff hist +45 Template talk:VersionCompatibilityVersion/sandbox →Any flaws? Dislikes?
- 19:1919:19, 26 May 2016 diff hist +1,396 Template talk:VersionCompatibilityVersion/sandbox →Any flaws? Dislikes?
25 May 2016
- 21:4421:44, 25 May 2016 diff hist +727 Template talk:VersionCompatibilityVersion/sandbox →Any flaws? Dislikes?
13 May 2016
- 21:4721:47, 13 May 2016 diff hist 0 m Super Mario Sunshine Removed protection from "Super Mario Sunshine": Issue resolved! There should be no more edit warring. Removing protection.
- 21:3821:38, 13 May 2016 diff hist +4 m Talk:Super Mario Sunshine Formatting fixes
- 10:3010:30, 13 May 2016 diff hist +295 N User talk:162.216.46.123 Please use the talk page
- 10:3010:30, 13 May 2016 diff hist +295 N User talk:162.216.46.109 Please use the talk page
- 10:2810:28, 13 May 2016 diff hist +260 Talk:Super Mario Sunshine No edit summary
- 10:2510:25, 13 May 2016 diff hist 0 m Super Mario Sunshine Protected "Super Mario Sunshine": Revert battle, protecting until discussion is complete ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
10 May 2016
- 18:5118:51, 10 May 2016 diff hist +35 N Line Rider Freestyle Redirected page to Line Rider 2: Unbound current
19 April 2016
- 22:4622:46, 19 April 2016 diff hist −109 F-Zero GX Removed the heat effect ar code. We already have a solution, and it applies to everything, not just PAL. Maybe if there were codes for PAL and NTSC this could be readded?
14 April 2016
- 20:0520:05, 14 April 2016 diff hist +77 Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Bōkendan No edit summary
- 09:2809:28, 14 April 2016 diff hist +11 Pokémon Fushigi no Dungeon: Ikuzo! Arashi no Bōkendan →Dungeon Map Display Issue: The image was creating wrapping issues. Switched to the image template and placed the long caption outside of the image thumbnail. I think that's the best way to approach it?
13 April 2016
- 19:4919:49, 13 April 2016 diff hist −247 Shadow the Hedgehog Removed the recently added bloom hack. Disabling EFB Copies is never the answer, and the option was deliberately removed from Dolphin because it causes more problems than it fixes. Controlling IR is a good solution.
1 April 2016
- 23:4823:48, 1 April 2016 diff hist +41 N Command mission Redirected page to Mega Man X: Command Mission current
20 March 2016
- 22:5922:59, 20 March 2016 diff hist +284 N User talk:2001:41D0:8:4734:2:0:0:1 →Users of this IP address: new section
- 22:4922:49, 20 March 2016 diff hist −19 Mario Kart: Double Dash‼ Undo revision 123646 by 2001:41D0:8:4734:2:0:0:1 (talk) Does not align with sources.
17 March 2016
- 00:4700:47, 17 March 2016 diff hist +306 N User talk:Asmial →Duplicate Config Information: new section
- 00:4100:41, 17 March 2016 diff hist −50 Super Mario Strikers →Configuration: Removed XFB recommendations, it is noted in problems, and Real XFB removes upscaling. I asked JMC: "most people wouldn't notice"
- 00:3700:37, 17 March 2016 diff hist −192 Super Mario Sunshine Removed duplicate config information. Will post on the user's talk page.
16 March 2016
- 20:1120:11, 16 March 2016 diff hist −326 Eternal Darkness: Sanity's Requiem Removed duplicate config information. Tieing in the config area with the gameini systems is a good goal, but manually editing it every time would be impossible to keep synced, and as presented it is redundant.
- 02:5902:59, 16 March 2016 diff hist +13 m Another Code: R - A Journey into Lost Memories →Black void (save corruption)
- 02:5802:58, 16 March 2016 diff hist −641 Another Code: R - A Journey into Lost Memories Removed fixed pre-4.0 problem.
- 02:4902:49, 16 March 2016 diff hist +202 User talk:Devina →Sonic Riders and Shadow the Hedgehog
15 March 2016
- 12:2312:23, 15 March 2016 diff hist +279 N User talk:Devina →Sonic Riders and Shadow the Hedgehog: new section
- 03:5103:51, 15 March 2016 diff hist −290 F-Zero GX Undo revision 123555 by Nanogram (talk) Removed OS X bug. It's unrelated to F-Zero GX or Dolphin, it has to do with OS X's poor OpenGL support. ALL games have bugs like that on OS X!
- 01:4901:49, 15 March 2016 diff hist −415 Shadow the Hedgehog Removed the aspect ratio codes. Please do not add aspect ratio codes without showing precisely what they address in this specific game. Screenshots preferred.
- 01:4601:46, 15 March 2016 diff hist −288 Sonic Riders Removed aspect ratio code. Please do not add aspect ratio codes without showing or explaining precisely what they address in this specific game. Precise game-specific details are key!
- 01:4001:40, 15 March 2016 diff hist −49 Sonic Riders →Black instead of blur: Meeting convention and using templates. Please remember to use the right templates! I removed the link to the PR since it doesn't provide any details, and the revision link goes there anyway.
13 March 2016
- 00:1300:13, 13 March 2016 diff hist +5 m Donkey Kong Barrel Blast →Configuration
9 March 2016
- 03:0003:00, 9 March 2016 diff hist −27 Star Wars Rogue Squadron III: Rebel Strike Removed 5.0-rc note. The 5.0 RCs no longer exist.
- 02:5902:59, 9 March 2016 diff hist +11 Star Wars Rogue Squadron III: Rebel Strike Undo revision 123462 by 178.68.94.202 (talk) Unexplained edit. Also you didn't remove the fixed by or other elements. Please explain why something is or isn't fixed before changing it!
7 March 2016
- 07:5407:54, 7 March 2016 diff hist −330 007: Nightfire Undo revision 123174 by 68.184.66.98 (talk) This had already been previously removed. Please do not readd the 21:9 code!
- 05:2705:27, 7 March 2016 diff hist −444 Need for Speed: Underground 2 Undo revision 123381 by 68.184.66.98 (talk) Removed 21:9 aspect ratio code. We have not been allowing codes other than 4:3 to 16:9 codes.
5 March 2016
- 14:1914:19, 5 March 2016 diff hist +27 Talk:Animal Crossing →Too many codes!
- 14:0514:05, 5 March 2016 diff hist 0 m Talk:Animal Crossing →Too many codes!
- 14:0414:04, 5 March 2016 diff hist +172 Talk:Animal Crossing →Too many codes!
- 13:5813:58, 5 March 2016 diff hist +219 Talk:Animal Crossing →Too many codes!: new section
- 13:5613:56, 5 March 2016 diff hist −4 m Tom Clancy's Splinter Cell: Pandora Tomorrow →Testing: Dropped the x64 note. Again, it breaks the template and it isn't even necessary - all versions of 4.0-9045 are 64 bit, since we dropped 32bit entirely!
- 13:5513:55, 5 March 2016 diff hist −4 Tom Clancy's Splinter Cell: Pandora Tomorrow →Version Compatibility: Removed x64 note, it was against how the template is designed and broke the revision linking
- 13:5413:54, 5 March 2016 diff hist −39 Tom Clancy's Splinter Cell: Pandora Tomorrow Removed config "entry". That is not how the config system is used! Please read Template:Config/doc. Also, the "blur" can't just be in the config entry. Can you write it up under problems, and include a screenshot? We need more information.
4 March 2016
- 15:3715:37, 4 March 2016 diff hist +88 m User talk:Mbc07 →21:9
- 15:3615:36, 4 March 2016 diff hist +340 User talk:Mbc07 →21:9
- 14:5214:52, 4 March 2016 diff hist +267 User talk:Mbc07 →21:9
- 14:0214:02, 4 March 2016 diff hist −236 The Legend of Zelda: Twilight Princess (GC) These codes had already been removed, and the issue talked about in the talk page. The consensus was a complete rejection by the admins. Do not readd them.
- 13:5913:59, 4 March 2016 diff hist +3 m The Legend of Zelda: The Wind Waker No edit summary
- 13:5813:58, 4 March 2016 diff hist −221 The Legend of Zelda: The Wind Waker Removed 21:9 widescreen codes. Codes beyond 16:9 are not encouraged here and have been removed by convention, and we have been in discussion of spelling that out in the conventions document.
- 13:5513:55, 4 March 2016 diff hist −330 Xenoblade Chronicles Removing duplicate stuttering problem. This has been removed three times now by admins as a duplicate problem. Do not place it again, bring it up in the talk page if you wish to contest this.
1 March 2016
- 10:1510:15, 1 March 2016 diff hist +605 User talk:Mbc07 →21:9
29 February 2016
- 14:1414:14, 29 February 2016 diff hist +10 Sonic Riders: Zero Gravity →Emulation Information: Reduced the size of the thumbnail for the instruction manual insert. To be honest, I'm not sure how these two controller issues can coexist... If the GCpad overrides the emu wiimote, shouldn't the overlap be impossible?
28 February 2016
- 13:2413:24, 28 February 2016 diff hist −161 Sonic the Hedgehog 2 (SMS) While TecToy did release the Mega Drive in Brazil, it was still called the "Sega Mega Drive", and TecToy and the Mega Drive have no relation to Samsung or Korea
- 13:2113:21, 28 February 2016 diff hist −8 Sonic the Hedgehog Chaos There is no way there is a wii virtual console release in 2015!
- 13:1713:17, 28 February 2016 diff hist −43 Donkey Konga Gamefaqs and Wikipedia both show the prior release dates. Undoing to before suspicious IP edits.
- 13:1213:12, 28 February 2016 diff hist −1 m Bomberman Land No edit summary
- 13:1013:10, 28 February 2016 diff hist −42 Mario Party 6 Undoing suspicious IP edits
- 13:0713:07, 28 February 2016 diff hist +66 m Donkey Kong Country 2: Diddy's Kong Quest Reverted edits by 189.82.116.200 (talk) to last revision by Kolano
- 13:0613:06, 28 February 2016 diff hist −92 m Donkey Konga 2 Reverted edits by 189.82.116.200 (talk) to last revision by Kolano
- 13:0513:05, 28 February 2016 diff hist −54 m Mario Power Tennis (Wii) Reverted edits by 189.82.116.200 (talk) to last revision by Kolano
- 12:1512:15, 28 February 2016 diff hist +264 User talk:Kolano →Reverting 189.82.116.200 Edits
- 12:0712:07, 28 February 2016 diff hist −167 m Nintendo GameCube Reverted edits by 189.82.116.200 (talk) to last revision by Kolano
- 12:0712:07, 28 February 2016 diff hist −361 m Wario World Reverted edits by 189.82.116.200 (talk) to last revision by FreeEmulator
- 12:0612:06, 28 February 2016 diff hist −62 m Sega Master System Reverted edits by 189.82.116.200 (talk) to last revision by Kolano
- 12:0312:03, 28 February 2016 diff hist −2 m Mario Power Tennis (GC) Oops!
- 12:0212:02, 28 February 2016 diff hist −864 Mario Power Tennis (GC) Reverting TV Anhanguera edits. Spam or vandalism.
- 12:0112:01, 28 February 2016 diff hist +80 m User talk:Kolano →Reverting 189.82.116.200 Edits
- 12:0112:01, 28 February 2016 diff hist +212 User talk:Kolano →Reverting 189.82.116.200 Edits
- 11:0711:07, 28 February 2016 diff hist +792 User talk:Kolano →Reverting 189.82.116.200 Edits: new section
- 10:5510:55, 28 February 2016 diff hist +89 m User talk:189.82.116.200 →TV Anhanguera CD-ROM
- 10:5210:52, 28 February 2016 diff hist +1,552 User talk:189.82.116.200 →TV Anhanguera CD-ROM: Further research
25 February 2016
- 11:5911:59, 25 February 2016 diff hist −27 m Talk:GNHE5d →Titles with unknown firmware: The Twin Snakes ultimate codes is confirmed.
24 February 2016
- 07:1107:11, 24 February 2016 diff hist −292 Xenoblade Chronicles →Problems: Removed stuttering problem. Duplicates the shader compilation stuttering, and was filled with assumptions and poor recommendations.
21 February 2016
- 14:3414:34, 21 February 2016 diff hist +47 Talk:GNHE5d →Known Datel software versions
- 14:3214:32, 21 February 2016 diff hist +262 Talk:GNHE5d →Known Datel software versions
- 14:2114:21, 21 February 2016 diff hist +84 Talk:GNHE5d →Info Compilation
- 14:1614:16, 21 February 2016 diff hist +582 Talk:GNHE5d →Info Compilation: More data from JMC!
- 13:5113:51, 21 February 2016 diff hist +864 Talk:GNHE5d →Info Compilation: new section
14 February 2016
- 14:2214:22, 14 February 2016 diff hist +1 m GNHE5d No edit summary
- 14:1914:19, 14 February 2016 diff hist +5 Talk:GNHE5d →Datel Uses
- 14:1814:18, 14 February 2016 diff hist +1,347 Talk:GNHE5d →Datel Uses: new section
- 14:0114:01, 14 February 2016 diff hist −59 GNHE5d Removed titles that I could not confirm
- 13:5813:58, 14 February 2016 diff hist +113 Talk:GNHE5d disambig page done!
- 13:1613:16, 14 February 2016 diff hist +244 GNHE5d One handmade disambig page!
12 February 2016
- 13:2013:20, 12 February 2016 diff hist +19 MaxPlay Classic Games Volume 1 Removed (most) information that is in the infobox from the description, as kolano likes it. :P
- 13:1513:15, 12 February 2016 diff hist +76 m MaxPlay Classic Games Volume 1 Added a small note about the lack of a volume 2
- 13:1213:12, 12 February 2016 diff hist +59 MaxPlay Classic Games Volume 1 →{{s}}No Graphics{{/s}}: Adding a note based on the testing entry about when it was fixed
- 05:2405:24, 12 February 2016 diff hist +442 Talk:GNHE5d JMC47 provided much more information and an image!
- 05:1405:14, 12 February 2016 diff hist +25 Talk:GNHE5d No edit summary
- 05:1205:12, 12 February 2016 diff hist +499 N Talk:GNHE5d →NHL Hitz 20-02: new section
- 04:5004:50, 12 February 2016 diff hist +102 Ripping Games Small note about larger media for wii dumping
9 February 2016
- 16:5216:52, 9 February 2016 diff hist −892 The Legend of Zelda: Twilight Princess (Wii) Removed the 21:9 aspect ratio code. Not only was it absurdly long, but 21:9 and other oddball aspect ratios are not allowed, only 4:3 to 16:9. This game supports both.
5 February 2016
- 22:0322:03, 5 February 2016 diff hist +67 m User talk:Kolano →Performance Guide
- 21:2121:21, 5 February 2016 diff hist +23 Help:Contents The performance guide is back. Wooooo.
- 21:1621:16, 5 February 2016 diff hist +489 User talk:Kolano →Performance Guide
- 15:4015:40, 5 February 2016 diff hist +411 Talk:The Legend of Zelda: Twilight Princess (GC) →MaJoR's Response
- 12:0812:08, 5 February 2016 diff hist −47 m User talk:Kolano →Performance Guide
- 11:5511:55, 5 February 2016 diff hist −10 m User talk:Kolano →Performance Guide
- 11:5411:54, 5 February 2016 diff hist +440 User talk:Kolano →Performance Guide: Separated out, elaborated, and refined based on what was on the deleted pages.
- 11:2711:27, 5 February 2016 diff hist −45 The Legend of Zelda: Twilight Princess (GC) →HD Textures: Removed the note about Ishiiruka. Dolphin does not endorse the usage of unofficial forks. Honestly I am highly suspect of this entire note. It sounds like incomplete HD textures just missed them, and they addressed it.
- 11:2111:21, 5 February 2016 diff hist +194 Talk:The Legend of Zelda: Twilight Princess (GC) →MaJoR's Response
- 11:1911:19, 5 February 2016 diff hist −1,192 User talk:MayImilae Removed "deletterbox codes" question, moved to the original discussion on Talk:The Legend of Zelda: Twilight Princess (GC)
- 11:1811:18, 5 February 2016 diff hist +198 User talk:Kolano →Performance Guide
- 11:1511:15, 5 February 2016 diff hist +32 m Talk:The Legend of Zelda: Twilight Princess (GC) →MaJoR's Response
- 11:1411:14, 5 February 2016 diff hist +18 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
- 10:5910:59, 5 February 2016 diff hist +1,196 Talk:The Legend of Zelda: Twilight Princess (GC) →Letterbox code
- 10:5310:53, 5 February 2016 diff hist +910 User talk:Kolano →Performance Guide
- 10:4710:47, 5 February 2016 diff hist +519 User talk:MayImilae →Inclusion of deletterbox codes, film grain removal codes and blur removal codes
2 February 2016
- 09:4209:42, 2 February 2016 diff hist +23 N Fzero gx Redirected page to F-Zero GX current
- 09:4109:41, 2 February 2016 diff hist +23 N F-zero gx Redirected page to F-Zero GX current
24 January 2016
- 15:3915:39, 24 January 2016 diff hist −8,119 User talk:MayImilae Blanked the page
- 15:3915:39, 24 January 2016 diff hist −750 Notable Removed Features and Support Blanked the page
20 January 2016
- 13:5313:53, 20 January 2016 diff hist +326 Talk:GameIDs →Short GameID Clean-up
- 00:5000:50, 20 January 2016 diff hist +455 Talk:GameIDs →Short GameID Clean-up
4 January 2016
- 17:1417:14, 4 January 2016 diff hist +726 Template talk:VersionCompatibilityVersion/sandbox No edit summary
22 December 2015
- 07:2307:23, 22 December 2015 diff hist +39 N Shawn White Skateboarding Redirected page to Shaun White Skateboarding current
20 December 2015
- 14:2814:28, 20 December 2015 diff hist 0 Template:Config The removal of altwiimotetiming was a part of the "Merge branch 'ipc-hle-hacks'" merger of 3.5-367. The specific commit is [https://github.com/dolphin-emu/dolphin/commit/11a4c92325d5] That was not easy to find!
16 December 2015
- 09:4209:42, 16 December 2015 diff hist +906 Project talk:Wiki Conventions →Inapporopriate use of Enhancements Section
- 09:3009:30, 16 December 2015 diff hist +438 N Talk:Marvel Super Hero Squad →Corrupt Videos: OGL D3D Difference: new section
13 December 2015
- 11:0211:02, 13 December 2015 diff hist +438 Template talk:Problems No edit summary
12 December 2015
- 05:5905:59, 12 December 2015 diff hist −386 Wii Remote Plus (RVL-CNT-01-TR) Connection Guide →Toshiba Stack: Removed the last bit of Windows 8 from the Toshiba Stack instructions, since -TRs now work with the MS bluetooth stack there.
- 05:5705:57, 12 December 2015 diff hist +31 m Wii Remote Plus (RVL-CNT-01-TR) Connection Guide →Toshiba Stack
11 December 2015
- 14:4214:42, 11 December 2015 diff hist +355 Template talk:Ratings No edit summary
- 14:3614:36, 11 December 2015 diff hist +429 Template talk:Ratings No edit summary
10 December 2015
- 14:4014:40, 10 December 2015 diff hist +1,082 Template talk:Ratings →Regions and Ratings
- 14:0114:01, 10 December 2015 diff hist +157 GameCube Main Menu →Savestates/GameINIs/Cheats Do Not Work: Trying to make it a little clearer.
5 December 2015
- 13:4313:43, 5 December 2015 diff hist +441 Talk:Installing Dolphin →Keep or delete post-installation UI section?
- 11:1611:16, 5 December 2015 diff hist +39 Template:Problems/Shader Compilation Stuttering Adding that changing your GPU will invalidate the shader cache. Some minor wording tweaks.
- 10:5210:52, 5 December 2015 diff hist +68 m Template talk:Ratings →Perfect vs Excellent
- 10:4810:48, 5 December 2015 diff hist +1,866 Template talk:Ratings →Perfect vs Excellent
4 December 2015
- 15:3215:32, 4 December 2015 diff hist −229 Buffy the Vampire Slayer: Chaos Bleeds Deleting 16:9 problem - it is now in the emulation information
- 12:5712:57, 4 December 2015 diff hist +1 m How to use the Official GameCube Controller Adapter for Wii U in Dolphin Minor adjustment to improve readability
3 December 2015
2 December 2015
- 18:4118:41, 2 December 2015 diff hist +190 Template talk:Ratings No edit summary
- 18:3018:30, 2 December 2015 diff hist +750 Template talk:Ratings →Perfect vs Excellent
- 08:1108:11, 2 December 2015 diff hist +566 Template talk:Compatibility No edit summary
- 08:0808:08, 2 December 2015 diff hist +337 Template talk:Compatibility →Star Color
- 08:0608:06, 2 December 2015 diff hist −2 m Template talk:Compatibility No edit summary
- 08:0608:06, 2 December 2015 diff hist +18 Template talk:Compatibility No edit summary
- 08:0508:05, 2 December 2015 diff hist +138 User talk:MayImilae →Database errors
30 November 2015
- 15:2715:27, 30 November 2015 diff hist +160 Template talk:Ratings →Perfect vs Excellent
- 09:4309:43, 30 November 2015 diff hist +461 Template talk:Ratings →Perfect vs Excellent
- 09:4009:40, 30 November 2015 diff hist +82 m Template talk:Infobox VG No edit summary
- 09:3709:37, 30 November 2015 diff hist +227 User talk:MayImilae No edit summary
- 09:3609:36, 30 November 2015 diff hist +450 N Talk:Wii Speak Channel →Wii Speak: new section
- 09:1909:19, 30 November 2015 diff hist +161 Template talk:Infobox VG →Idea: Rating text
29 November 2015
- 12:2912:29, 29 November 2015 diff hist +281 Template talk:Ratings No edit summary
- 12:2612:26, 29 November 2015 diff hist +283 Talk:Stereoscopic 3D Compatibility Guide →Improvements?
- 12:2412:24, 29 November 2015 diff hist −1 m Talk:Stereoscopic 3D Compatibility Guide →Improvements?
- 12:2212:22, 29 November 2015 diff hist +460 N Template talk:Infobox VG →Idea: Rating text: new section
- 11:1311:13, 29 November 2015 diff hist +658 N Template talk:Ratings →Perfect vs Excellent: new section
- 11:0511:05, 29 November 2015 diff hist +616 Talk:Stereoscopic 3D Compatibility Guide →Improvements?
28 November 2015
- 17:0117:01, 28 November 2015 diff hist +436 Talk:Stereoscopic 3D Compatibility Guide No edit summary
- 16:5716:57, 28 November 2015 diff hist +395 Talk:Stereoscopic 3D Compatibility Guide →Improvements?
27 November 2015
- 09:2709:27, 27 November 2015 diff hist +4 m Wii Remote Plus (RVL-CNT-01-TR) Connection Guide Spacing adjustment for an easier to read page.
- 09:2509:25, 27 November 2015 diff hist −1,274 Wii Remote Plus (RVL-CNT-01-TR) Connection Guide Undo revision 116062 by 2A02:8071:2B8F:B00:C685:8FF:FEE8:AD0 (talk) Dolphin handles the connection itself, and does not require this.
26 November 2015
- 05:5905:59, 26 November 2015 diff hist 0 m Xenoblade Chronicles Moving the 60hz problem up to the top of the fixed problems
- 05:5605:56, 26 November 2015 diff hist −529 Xenoblade Chronicles Removing the stutter problem. It was just shader compilation stuttering.
- 05:5305:53, 26 November 2015 diff hist +4 Template:Problems/Shader Compilation Stuttering Hopefully this doesn't break anything...
- 05:4505:45, 26 November 2015 diff hist +8 m Template:Problems/Shader Compilation Stuttering/doc No edit summary
- 05:4305:43, 26 November 2015 diff hist 0 m Template:Problems/Shader Compilation Stuttering/doc No edit summary
- 05:4105:41, 26 November 2015 diff hist +316 Template:Problems/Shader Compilation Stuttering/doc Adding the text I originally planned. You'll need to take care of it from here kolano, 2G is just too slow to keep up
- 05:1205:12, 26 November 2015 diff hist +1,120 N Template:Problems/Shader Compilation Stuttering Kolano and Jhonn if anything is wrong please feel free to fix it!
23 November 2015
- 07:5507:55, 23 November 2015 diff hist −170 Super Mario Sunshine Removing funky grass problem. This was fixed before 4.0! If you do not know anything about a problem DO NOT ADD IT!
- 07:3107:31, 23 November 2015 diff hist −421 F-Zero GX Restored to my previous edits. Fixed is incorrect, repairing other revert damage.
- 07:0907:09, 23 November 2015 diff hist −410 F-Zero GX Removing FPRF problem. It is enabled by default, and there has never been any reports of anyone changing game settings to non-defaults and not knowing how to revert the way they do graphics settings. Promoting dual core resets and vsync crashes: severity
- 07:0207:02, 23 November 2015 diff hist −21 F-Zero GX →Raindrop Mask: The thumbnail for this image is larger thanks to being 4:3, which makes it easier and clearer. Plus it's JPG, which is better.
- 05:2705:27, 23 November 2015 diff hist +606 Template:VersionRevision/doc Changed all links to github, added information on exceptions. The 5.0 information needs to be updated in the template since the 5.0 release process has been restarted.
22 November 2015
- 11:4611:46, 22 November 2015 diff hist −34 Installing Dolphin Undo revision 115231 by 190.154.176.175 (talk) Vandalism
18 November 2015
- 13:4813:48, 18 November 2015 diff hist +681 ATV Quad Power Racing 2 Do not delete problems without explaining! Marking as fixed and explaining why. I don't know 100% for sure since I can't test it, but based on text, the tester's report and deletion, and that it fits a known fixed issue, I assumed so.
- 13:3613:36, 18 November 2015 diff hist +554 N User talk:Circo Created page with "=== Unexplained deletions === Please do not remove sections from the problems area or anywhere else without explaining why you removed them in the Edit Summary! Unexplained ed..."
- 13:3313:33, 18 November 2015 diff hist +251 Amazing Island Undo revision 114986 by Circo (talk) Unexplained deletion
- 12:5212:52, 18 November 2015 diff hist +262 Template talk:Problems/GC Widescreen Auto →Not a Banner but Should be Something Better
- 12:3312:33, 18 November 2015 diff hist +193 Project:General Discussions →Emulation Information Position
- 12:2312:23, 18 November 2015 diff hist +13 Avatar: The Last Airbender (GC) Updating to make it a little more clear. The MMU Speedhack change was not defaulted like gameinis, but it was made so it can *never* be turned off!
- 12:2112:21, 18 November 2015 diff hist +140 Avatar: The Last Airbender (GC) Undo revision 114987 by Circo (talk) Do not remove fixed problems until after the release is complete! We'll handle them en masse.
17 November 2015
- 11:4911:49, 17 November 2015 diff hist +259 Project:General Discussions →Emulation Information Position
- 11:4611:46, 17 November 2015 diff hist +564 Project:General Discussions No edit summary
16 November 2015
- 14:3314:33, 16 November 2015 diff hist 0 Super Mario Galaxy Moved emulation information below problems
- 14:0014:00, 16 November 2015 diff hist +6 m Super Mario Galaxy 2 →Wii Remote Lag When Collecting Starbits
- 13:5413:54, 16 November 2015 diff hist +1 Super Mario Galaxy →Wii Remote Lag When Collecting Starbits: Please remember to use "Wiimote" when referring to the emulator sections that use that term. But in this case there is no longer a wiimote config window so, eh. Fixed spelling errors.
15 November 2015
- 15:3115:31, 15 November 2015 diff hist −290 MadWorld Removed the "Black Borders" problem. This was from a deliberate change; black borders exist on all games unless crop is active.
14 November 2015
- 19:3019:30, 14 November 2015 diff hist −48 The Legend of Zelda: The Wind Waker Removed the blank wind waker sky gameplay screenshot.
- 16:4216:42, 14 November 2015 diff hist −31 The Legend of Zelda: Twilight Princess (GC) Removed the TODO tag and added some new details.
11 November 2015
- 05:1205:12, 11 November 2015 diff hist +294 User talk:MayImilae →Database errors
10 November 2015
- 16:5916:59, 10 November 2015 diff hist +71 GameCube Main Menu →Accessing the Menu: Making sure everyone knows that it requires IPL.bin
- 11:4911:49, 10 November 2015 diff hist −5 Castlevania Judgment →Wii Remotes
- 11:4811:48, 10 November 2015 diff hist +4 m Castlevania Judgment No edit summary
- 09:2609:26, 10 November 2015 diff hist +6 User talk:Lucario →Template Implementation
- 09:2409:24, 10 November 2015 diff hist +249 User talk:Lucario →Template Implementation
- 08:4508:45, 10 November 2015 diff hist +426 User talk:Lucario →Template Implementation
- 07:3507:35, 10 November 2015 diff hist +316 User talk:Lucario →Template Implementation: new section
- 06:3606:36, 10 November 2015 diff hist +138 Project:General Discussions →16:9 and F-Zero GX's custom cars problem restoration
9 November 2015
- 12:3312:33, 9 November 2015 diff hist +235 Project:General Discussions →16:9 and F-Zero GX's custom cars problem restoration
8 November 2015
- 15:1115:11, 8 November 2015 diff hist +404 Project:General Discussions →Banners
- 15:0015:00, 8 November 2015 diff hist +615 Project:General Discussions →Banners
- 14:5014:50, 8 November 2015 diff hist +207 m Project:General Discussions →Problem Ratings
- 14:2314:23, 8 November 2015 diff hist +547 Project:General Discussions →Problem Ratings
- 08:3108:31, 8 November 2015 diff hist −5 Arcade Removing old name= from the 1942 rating. No longer valid
7 November 2015
- 18:2118:21, 7 November 2015 diff hist +20 JADE01 JADE is the GameID for a link to the past, not the legend of zelda (nes). Apparently this was an error from gametdb? current
4 November 2015
- 09:1909:19, 4 November 2015 diff hist −19 m Die Hard Vendetta See Talk:F-Zero_GX
- 09:1509:15, 4 November 2015 diff hist −19 m 007: Everything or Nothing See Talk:F-Zero_GX
- 09:0809:08, 4 November 2015 diff hist −140 Lego Star Wars II: The Original Trilogy Removing the sound problem. It came fro 2012, and was 99.999% chance of being fixed by the AX-HLE changes before 4.0.
- 09:0309:03, 4 November 2015 diff hist −24 m Lego Star Wars II: The Original Trilogy Reverted edits by Lucario (talk) to last revision by MaJoR
- 09:0309:03, 4 November 2015 diff hist −31 m SSX Tricky Reverted edits by Lucario (talk) to last revision by MaJoR
- 09:0309:03, 4 November 2015 diff hist −30 m Gun Reverted edits by Lucario (talk) to last revision by MaJoR
- 09:0109:01, 4 November 2015 diff hist +83 Buffy the Vampire Slayer: Chaos Bleeds See Talk:F-Zero_GX
- 08:5508:55, 4 November 2015 diff hist −103 m Buffy the Vampire Slayer: Chaos Bleeds Reverted edits by Lucario (talk) to last revision by MaJoR
- 08:5508:55, 4 November 2015 diff hist +83 m Need for Speed: Most Wanted No edit summary
- 08:5308:53, 4 November 2015 diff hist −102 m Need for Speed: Most Wanted Reverted edits by Lucario (talk) to last revision by MaJoR
- 08:5108:51, 4 November 2015 diff hist −102 Star Fox Adventures See Talk:F-Zero_GX
- 08:3908:39, 4 November 2015 diff hist +500 F-Zero GX 16:9 support is not an enhancement, as it is in the game. But both the car and 16:9 problems are issues that users ran into and complained on the forums as being emulator problems, but was user error. These exist to preemptively address these issues
- 06:2906:29, 4 November 2015 diff hist −60 Need for Speed: Most Wanted →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 06:2306:23, 4 November 2015 diff hist −52 Lego Star Wars II: The Original Trilogy →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 06:0506:05, 4 November 2015 diff hist −52 SSX Tricky →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 06:0106:01, 4 November 2015 diff hist −52 Gun →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 05:5705:57, 4 November 2015 diff hist −60 Buffy the Vampire Slayer: Chaos Bleeds →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 05:5205:52, 4 November 2015 diff hist −72 Star Fox Adventures →16:9: Do not cross these out!
- 05:4105:41, 4 November 2015 diff hist −61 m F-Zero GX →16:9
- 05:3905:39, 4 November 2015 diff hist −818 F-Zero GX Removing 16:9 cross off. The options HAS to be enabled in game, and that problem is to inform of that! Removing massive number of version compat entries. Please only note *MAJOR* changes (usually affects rating)! The template cannot handle clutter!
29 October 2015
- 17:2617:26, 29 October 2015 diff hist 0 m Template:Config Reordered bounding box and surrounding to match their GUI locations. Thanks for fixing it jjohn!
- 15:1515:15, 29 October 2015 diff hist −10 m Template:Config Oops, this didn't exactly match the name of the option in the GUI. Fixed.
- 14:0114:01, 29 October 2015 diff hist +100 m Template talk:Config →Bounding Box
- 14:0014:00, 29 October 2015 diff hist +147 Template talk:Config →Bounding Box
- 13:5513:55, 29 October 2015 diff hist 0 m Template:Config/doc Oops, matching style
- 13:5113:51, 29 October 2015 diff hist −34 Template:Config/doc Updating doc to match recent changes in the template
- 13:4213:42, 29 October 2015 diff hist −205 Template:Config Removed depreciated options we missed, restored boundingbox (this time in the graphics area). Please check kolano to make sure I didn't break anything!
17 October 2015
- 20:4520:45, 17 October 2015 diff hist +6 m The Legend of Zelda: The Wind Waker →{{s}}Windfall Crashes{{/s}}: This is what I get for editing in a hurry. :(
- 20:4120:41, 17 October 2015 diff hist +11 m The Legend of Zelda: The Wind Waker →Windfall Crashes: Ooops
- 20:3720:37, 17 October 2015 diff hist +92 The Legend of Zelda: The Wind Waker Windfall crashes are fixed!
12 October 2015
- 17:4017:40, 12 October 2015 diff hist −41 m Talk:Netplay Guide →Notes from JMC47
- 17:3517:35, 12 October 2015 diff hist +12 Talk:Netplay Guide →Notes from JMC47
- 17:3317:33, 12 October 2015 diff hist +927 Talk:Netplay Guide No edit summary
- 06:4506:45, 12 October 2015 diff hist +217 N Talk:Netplay Guide →LLE?: new section
10 October 2015
7 October 2015
- 14:2514:25, 7 October 2015 diff hist +151 Project:Wiki Conventions →Gameplay Videos: Adding a note that it is randomized.
- 14:2114:21, 7 October 2015 diff hist +8 m Project:Wiki Conventions →Problems: better
- 14:1814:18, 7 October 2015 diff hist +173 Project:Wiki Conventions →Problems: Updated strikeout to use the s template, added that fixed problems are cleared when every release version
- 12:3412:34, 7 October 2015 diff hist +305 Project:General Discussions →Game .ini Documentation?
- 07:0407:04, 7 October 2015 diff hist +2 m The Legend of Zelda: Twilight Princess (GC) →Hyrule Field Slow Down: Oops
- 07:0207:02, 7 October 2015 diff hist +2 m The Legend of Zelda: Twilight Princess (Wii) →Hyrule Field Slow Down: Oops
- 07:0107:01, 7 October 2015 diff hist +76 The Legend of Zelda: Twilight Princess (Wii) I checked the GameINIs, and the Hyrule Field Speed Hack has to be enabled by users. Removed fixed status, promoted to the top of the problems area, and modified the description
- 06:5906:59, 7 October 2015 diff hist +145 The Legend of Zelda: Twilight Princess (GC) I checked the GameINIs, and the Hyrule Field Speed Hack has to be enabled by users. Removed fixed status, promoted to the top of the problems area, and modified the description
3 October 2015
- 20:2620:26, 3 October 2015 diff hist 0 m Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Oops!
- 20:2320:23, 3 October 2015 diff hist +63 m Metroid Prime 3: Corruption (Wii) Oops, forgot the XFB note
- 20:2320:23, 3 October 2015 diff hist +312 Metroid Prime (Metroid Prime: Trilogy) Copying relevant changes from Metroid Prime 3: Corruption (Wii). I will test the scan visor later and see if it works in EFB to Texture.
- 20:2120:21, 3 October 2015 diff hist +231 Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Copying relevant changes from Metroid Prime 3: Corruption (Wii)
- 20:1520:15, 3 October 2015 diff hist +371 m Metroid Prime 3: Corruption (Metroid Prime: Trilogy) Copying over from Metroid Prime 3: Corruption (Wii)
- 20:0220:02, 3 October 2015 diff hist +4 m Metroid Prime 3: Corruption (Wii) Noted that only the scan visor does not work currently in this game
- 19:5819:58, 3 October 2015 diff hist +508 Metroid Prime (GC) Copying over shader compilation stuttering from Metroid Prime 3: Corruption (Wii), some updates. As of the visor and texture fixes, there is no need to use EFB to Ram for this game!
- 19:4119:41, 3 October 2015 diff hist 0 m Metroid Prime 2: Echoes (GC) Whoops!
- 19:3919:39, 3 October 2015 diff hist +942 Metroid Prime 2: Echoes (GC) Copying over shader compilation stuttering and black bar changes from Metroid Prime 3: Corruption (Wii). Also readded visor notice and efb to texture config (it still needs to be there even if default! we have to keep a record)
- 19:3719:37, 3 October 2015 diff hist +18 Metroid Prime 3: Corruption (Wii) Added virtual XFB config entry, visor tweak
- 19:0819:08, 3 October 2015 diff hist +275 Metroid Prime 3: Corruption (Wii) Divided the Shader Compilation Stuttering problems and the Black Bar, marking the black bar as fixed. Used what I wrote for the progress report to explain shader compilation stuttering.
26 September 2015
- 20:0320:03, 26 September 2015 diff hist −176 Template:GlobalProblems/Nintendo 64 Removed the high system requirements warning - the JIT improvements had more than doubled their speed! Since it isn't really a "problem" to be fixed, just a warning, I deleted it instead of marking it as fixed. If anyone disagrees, feel free to do so.
22 September 2015
- 12:3312:33, 22 September 2015 diff hist +1 m User talk:Lucario No edit summary
- 12:3012:30, 22 September 2015 diff hist +506 User talk:Lucario →Infobox Edits
20 September 2015
- 20:0220:02, 20 September 2015 diff hist +160 m User talk:Lucario →Infobox Edits
- 19:5619:56, 20 September 2015 diff hist +271 User talk:Lucario →Infobox Edits
15 September 2015
- 04:0904:09, 15 September 2015 diff hist −11 Building Dolphin on Linux ShalokShalom on the IRC pointed out a 404 link and provided a replacement.
13 September 2015
9 September 2015
- 11:1111:11, 9 September 2015 diff hist −132 Vexx This is an AX game, so it was likely fixed by AX-GC in 3.5-78. Deleting the audio problem.
- 02:4302:43, 9 September 2015 diff hist +33 Tony Hawk Shred Copying input from Tony Hawk Ride (the predecessor to this)
8 September 2015
- 07:4807:48, 8 September 2015 diff hist +28 m Pikmin 2 (Wii) Minor fixes
5 September 2015
- 07:4207:42, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Due to significant problems, all of the trilogy games should be 3 stars. (they all run on the prime 3 version of the engine with prime 3 effects!)
- 07:4207:42, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime (Metroid Prime: Trilogy) Due to significant problems, all of the trilogy games should be 3 stars. (they all run on the prime 3 version of the engine with prime 3 effects!)
- 07:3907:39, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime: Trilogy The loader is working more or less ok, minus the need to disable speaker data. 4 stars. current
- 07:3707:37, 5 September 2015 diff hist −58 Metroid Prime: Trilogy Undo revision 106134 by 79.47.66.87 (talk) The problem previously said that "alt-f5 to reconnect" but that's no longer needed since just pressing a button on the wiimote will do it
30 August 2015
- 18:0818:08, 30 August 2015 diff hist −338 Star Wars Rogue Squadron II: Rogue Leader Undo revision 106061 by Drewwesley (talk) Commentary should be kept on the talk pages, or even better, the forums.
- 17:5617:56, 30 August 2015 diff hist −31 Luigi's Mansion Undo revision 106059 by Mkikoen6196 (talk) That's not what fixing means!
28 August 2015
- 08:3708:37, 28 August 2015 diff hist +8 Super Smash Bros. Brawl Changed the HD Texture Pack link to a thread-pid.html link. It will continue to work even if the name of the thread is changed in the future.
25 August 2015
- 06:0706:07, 25 August 2015 diff hist −136 m Broadband Adapter Formatting fixes
- 05:1805:18, 25 August 2015 diff hist 0 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Undo revision 105993 by 188.192.65.215 (talk) It was ordered this way to make it more obvious where OS X and Linux are, since the windows section is huge.
23 August 2015
- 07:2507:25, 23 August 2015 diff hist +84 Pac-Man World Rally Aligning with the article
- 07:2207:22, 23 August 2015 diff hist −330 The Legend of Zelda: Ocarina of Time The virtual console emulators use the AX ucode. And this game has had working audio forever anyway, that problem was in error. Also, virtual XFB is not needed. Confirmed with JMC. Deleted all problems.
- 07:1007:10, 23 August 2015 diff hist −247 m Luigi's Mansion →Lines on Geometry: Removing the hacky workaround. Freelook has a reset now anyway. :)
22 August 2015
- 18:3718:37, 22 August 2015 diff hist 0 m Audio Emulation Oops!
- 09:4809:48, 22 August 2015 diff hist +1 m Super Mario Sunshine Moving the fixed sounds issue down to below current problems, as is convention.
- 09:2309:23, 22 August 2015 diff hist 0 m Audio Emulation Oops
- 09:2109:21, 22 August 2015 diff hist +314 Audio Emulation No one is going to be coming here very often anymore. :) But I updated the description to reflect the current status of DSP HLE and added links to the blog posts.
21 August 2015
- 08:3708:37, 21 August 2015 diff hist 0 m Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike Protected "Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike": Whoops, I forgot to protect this too. Applied the same protection here. Based on the wiki there are only minor visual anomalies, and the DSP LLE requirement. 4 Stars is fine....
- 08:2908:29, 21 August 2015 diff hist 0 m Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike Reverted edits by 95.54.179.234 (talk) to last revision by 2601:9:2C03:8967:758A:D7A:CA77:F1D8
20 August 2015
- 03:3003:30, 20 August 2015 diff hist 0 m Star Wars Rogue Squadron III: Rebel Strike Protected "Star Wars Rogue Squadron III: Rebel Strike": Excessive vandalism: Constant and continuous addition of a problem despite everyone saying that it is not real, ignoring consensus. Vandalism. ([Edit=Allow only autoconfirmed users] (expires 0...
- 02:0002:00, 20 August 2015 diff hist −107 Fortune Street I do not know why PAL60 was marked as fixed, or how it is even here! Dolphin only started emulating that properly 2 months ago!
19 August 2015
- 15:2815:28, 19 August 2015 diff hist +31 GameCube Main Menu Added Category:Zelda ucode games
- 15:2815:28, 19 August 2015 diff hist −40 Category:Zelda ucode games No edit summary
- 15:1515:15, 19 August 2015 diff hist 0 File:GameCubeSystemMenu.png MaJoR uploaded a new version of File:GameCubeSystemMenu.png
- 15:0915:09, 19 August 2015 diff hist 0 m GameCube Main Menu No edit summary
- 14:5314:53, 19 August 2015 diff hist +28 m GameCube Main Menu No edit summary
- 14:4814:48, 19 August 2015 diff hist +168 m Project talk:Wiki Conventions →Widescreen codes
- 14:4214:42, 19 August 2015 diff hist +175 Project talk:Wiki Conventions →Widescreen codes
- 14:3614:36, 19 August 2015 diff hist +32 N GameCube BIOS Redirected page to GameCube Main Menu current
- 14:3114:31, 19 August 2015 diff hist +32 N GameCube Bios Redirected page to GameCube Main Menu current
- 07:0907:09, 19 August 2015 diff hist −17 Wii Menu Updating for the name change. I'm not sure what to do with all of these references to the System Menu. I left most of them, especially all of the indvidual ratings.
- 06:5606:56, 19 August 2015 diff hist 0 m Template:Ratings/Wii Menu MaJoR moved page Template:Ratings/System Menu to Template:Ratings/Wii Menu
- 06:5406:54, 19 August 2015 diff hist 0 m Template:Ratings/GameCube Main Menu MaJoR moved page Template:Ratings/GameCube System Menu to Template:Ratings/GameCube Main Menu without leaving a redirect
- 06:5006:50, 19 August 2015 diff hist +369 GameCube Main Menu Updated for the new name, and new zelda hle
- 06:4206:42, 19 August 2015 diff hist +22 N System Menu MaJoR moved page System Menu to Wii Menu: See Talk:GameCube Main Menu current
- 06:4206:42, 19 August 2015 diff hist 0 m Wii Menu MaJoR moved page System Menu to Wii Menu: See Talk:GameCube Main Menu
- 06:3206:32, 19 August 2015 diff hist +32 N GameCube System Menu MaJoR moved page GameCube System Menu to GameCube Main Menu: See the talk page current
- 06:3206:32, 19 August 2015 diff hist 0 m GameCube Main Menu MaJoR moved page GameCube System Menu to GameCube Main Menu: See the talk page
18 August 2015
- 12:0012:00, 18 August 2015 diff hist −3 Super Mario Sunshine Oops!
- 11:5811:58, 18 August 2015 diff hist −2,638 Super Mario Sunshine Removed "other aspect ratio" code, "zoomed out camera" codes, and the 120fps code.
- 08:1508:15, 18 August 2015 diff hist +212 Controlling the Global User Directory Readding a removed line that I think should stay. I think it's important to tell users that the build can be run normally without the shortcut. If you have a good idea for rephrasing that, go ahead!
3 August 2015
- 06:4106:41, 3 August 2015 diff hist +62 New Super Mario Bros. Wii →Banding/Pixelated Shading: A little more information
- 05:5505:55, 3 August 2015 diff hist −89 m New Super Mario Bros. Wii Scaled EFB Copy is on by default, so it is not necessary to list here.
29 July 2015
- 10:4310:43, 29 July 2015 diff hist −1,402 m Spyro: A Hero's Tail Reverted edits by Brandondorf9999 (talk) to last revision by Kolano
27 July 2015
- 09:3809:38, 27 July 2015 diff hist −258 Metroid Prime: Trilogy Updating problems. The disconnecting on loading a save issue is part of the "multiplayer menu is empty" bug and how the game disconnects wiimotes when loading a game. It is no longer an issue.
18 July 2015
- 05:5305:53, 18 July 2015 diff hist +48 m Talk:Virtual SD Card Guide →Add this guide to "Guides and documentation" at dolphin-emu.org?
- 05:3605:36, 18 July 2015 diff hist +251 Talk:Virtual SD Card Guide →Add this guide to "Guides and documentation" at dolphin-emu.org?
17 July 2015
- 05:5505:55, 17 July 2015 diff hist +138 Talk:Virtual SD Card Guide →Add this guide to "Guides and documentation" at dolphin-emu.org?
- 05:4105:41, 17 July 2015 diff hist +110 New Super Mario Bros. Wii Undo revision 104983 by 2601:81:C001:277E:908E:3468:F8D0:3BCE (talk) Though Dolphin is awesome, that is vandalism.
16 July 2015
- 08:1208:12, 16 July 2015 diff hist +160 User talk:MayImilae →Brandondorf9999
- 08:0608:06, 16 July 2015 diff hist −737 m Mario Kart Wii Reverted edits by Brandondorf9999 (talk) to last revision by Kolano
- 07:5807:58, 16 July 2015 diff hist 0 m Project:Wiki Conventions Protected "Project:Wiki Conventions": Excessive vandalism: This page is for established conventions, not casual discussion or controversy. Only admins have any need to touch this anyway. ([Edit=Allow only administrators] (indefinite) [Move=Allow on...
8 July 2015
- 14:2914:29, 8 July 2015 diff hist +29 Template:Config Store EFB Copies to Texture Only's description was changed in 4.0-6922. Updated accordingly.
7 July 2015
- 15:4315:43, 7 July 2015 diff hist +24 Harvest Moon: Animal Parade Added a revision tag to the fixed problem and moved it below the open problem.
6 July 2015
- 14:4014:40, 6 July 2015 diff hist 0 m Mario Kart Wii Reordered fixed problems with the newest on the top.
- 14:3914:39, 6 July 2015 diff hist +77 Mario Kart Wii Oops, we missed the cache display list remnant here. I'll search around for any more.
28 June 2015
- 07:0507:05, 28 June 2015 diff hist −166 Xenoblade Chronicles Screen tearing happens on all games if vsync in disabled, that is normal and shouldn't be on any page. The speed up disc transfer rate is an enhancement and has no effect on tearing, and shouldn't be there either. Deleted the problem.
13 June 2015
- 10:4010:40, 13 June 2015 diff hist +26 Help:Contents Adding command line options. Hopefully that will give that poor article a little more attention! Moved ripping game discs to Installation, because everyone should be ripping their games to run in dolphin first.
- 10:3310:33, 13 June 2015 diff hist +1 m How to use the Official GameCube Controller Adapter for Wii U in Dolphin Spacing fix
4 June 2015
- 08:4008:40, 4 June 2015 diff hist +6 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Adding |link= to the image to prevent clicking from the main site.
- 08:3408:34, 4 June 2015 diff hist +18 Configuring Controllers Restored |link= on all images. These are there to prevent the images from being clickable on the front page, and must be there. I'll talk to Matt_p about alternatives. Other than that, great work lucario!
31 May 2015
- 05:2805:28, 31 May 2015 diff hist +4 m Configuring Controllers Spacing fixes
- 05:2505:25, 31 May 2015 diff hist −24 m Configuring Controllers →Real GameCube Controller (GameCube Adapter)
- 05:2305:23, 31 May 2015 diff hist +267 Configuring Controllers I did not agree with placing the native gamecube controller support thing above everything in the introduction, so I mimicked the real wiimote style in the gamecube section. Other MInor fixes.
30 May 2015
- 09:2809:28, 30 May 2015 diff hist −75 Configuring Controllers Undo revision 95239 by Kolano (talk) This page uses "Wiimote" to refer to specific options in the emulator.
29 May 2015
- 06:3406:34, 29 May 2015 diff hist +196 Template talk:Config →EFB to RAM/Texture
28 May 2015
- 17:5117:51, 28 May 2015 diff hist +291 Metroid Prime 3: Corruption (Metroid Prime: Trilogy) Bringing up to parody with the wii version
- 17:3717:37, 28 May 2015 diff hist +213 Metroid Prime 3: Corruption (Wii) Whoops, I forgot this one. Pixelation glitches are fixed.
- 16:1016:10, 28 May 2015 diff hist +82 How to Train Your Dragon 2 →Testing: Putting skid's report in, because I might as well. Sorry Kolano, I don't know how to handle the r2xx amd series...
- 16:0316:03, 28 May 2015 diff hist 0 Template:Ratings/How to Train Your Dragon 2 Tested by skidau in 4.0-6436, no problems. current
- 16:0216:02, 28 May 2015 diff hist +46 How to Train Your Dragon 2 →Version Compatibility: Tested by skidau, no problems
- 13:3913:39, 28 May 2015 diff hist −3,950 Notable Removed Features and Support Testing edits with a little cleaning!
27 May 2015
- 06:2306:23, 27 May 2015 diff hist 0 Template:Ratings/The Smurfs 2 Tested by flacs in latest master (circa 4.0-64xx). He says there are some minor font problems but otherwise no problems reported. current
20 May 2015
- 06:5906:59, 20 May 2015 diff hist −48,223 Dolphin Manual *sigh* yet another user managed to find this. I've been reluctant to delete it because of all of the work me/shonumi/others put into it, but it's a failure and very old. Redirecting to Help:Contents. At least this way the history will remain. current
18 May 2015
- 08:5808:58, 18 May 2015 diff hist +4 m Category:Dual Layer Disc games No edit summary
17 May 2015
- 10:3410:34, 17 May 2015 diff hist 0 Template:Ratings/Tom Clancy's Splinter Cell: Double Agent (GC) Changing to match the latest testing report. current
- 10:3410:34, 17 May 2015 diff hist +46 Tom Clancy's Splinter Cell: Double Agent (GC) →Version Compatibility: Matching the testing area. Sorry for the multiple edits, I didn't think of it, and I'm not feeling good.
- 10:3010:30, 17 May 2015 diff hist −47 Tom Clancy's Splinter Cell: Double Agent (GC) →Configuration: Removed unexplained configuration entry. Everyone please remember to say why something should be used!
- 10:2910:29, 17 May 2015 diff hist −53 Tom Clancy's Splinter Cell: Double Agent (GC) Removed the not working problem. It was palced there a very long time ago (r7716 apparently) and a more recent post and video shows it working properly. It is 99% most likely out of date before 4.0, so I removed it. Added two disc category.
- 10:1410:14, 17 May 2015 diff hist +28 Tom Clancy's Splinter Cell: Chaos Theory Added Two Disc games category
- 10:1110:11, 17 May 2015 diff hist +28 Tiger Woods PGA Tour 2005 Added Two Disc games category
- 10:0710:07, 17 May 2015 diff hist +28 Tiger Woods PGA Tour 2004 Added Two Disc games category
- 10:0610:06, 17 May 2015 diff hist +28 Teenage Mutant Ninja Turtles 3: Mutant Nightmare No edit summary
- 10:0010:00, 17 May 2015 diff hist +28 Teenage Mutant Ninja Turtles 2: Battle Nexus Added Two Disc games category
- 09:5509:55, 17 May 2015 diff hist +28 Tales of Symphonia No edit summary
- 09:5109:51, 17 May 2015 diff hist +160 Ribbit King Added a note about the bonus disc and its videos. Since it is a bonus disc and not a divided game, it does not count as a "two disc game".
- 09:4109:41, 17 May 2015 diff hist +28 Resident Evil 4 Added Two Disc games category
- 09:3309:33, 17 May 2015 diff hist +28 Resident Evil Zero Added Two Disc games category
- 09:2609:26, 17 May 2015 diff hist +28 Resident Evil Code: Veronica X Added Two Disc games category
- 09:1109:11, 17 May 2015 diff hist +28 Resident Evil Added Two Disc games category
- 08:5908:59, 17 May 2015 diff hist +28 Metal Gear Solid: The Twin Snakes Added Two Disc games category
- 08:5608:56, 17 May 2015 diff hist +29 Medal of Honor: Rising Sun Added Two Disc games category
- 08:5308:53, 17 May 2015 diff hist +28 The Lord of the Rings: The Third Age Added Two Disc games category
- 08:4908:49, 17 May 2015 diff hist +28 Killer7 Added Two Disc games category
- 08:4708:47, 17 May 2015 diff hist −106 Homeland Added Two Disc games category, removed fixed problem from before the 4.0 release
- 08:4508:45, 17 May 2015 diff hist +28 GoldenEye: Rogue Agent Added Two Disc games category
- 08:4308:43, 17 May 2015 diff hist +28 Freaky Flyers Added Two Disc games category
- 08:4108:41, 17 May 2015 diff hist +28 Enter the Matrix Added Two Disc games category
- 08:3908:39, 17 May 2015 diff hist +28 Conan Added Two Disc games category
- 08:3608:36, 17 May 2015 diff hist +455 Baten Kaitos Origins Improper layer was fixed by proper zcomploc. However issues may still occur on some GPUs.
- 08:0208:02, 17 May 2015 diff hist +28 Baten Kaitos Origins Added Two Disc games category
- 08:0108:01, 17 May 2015 diff hist +3 m Category:Two Disc games This is what I get for editing while feeling bad...
- 08:0008:00, 17 May 2015 diff hist −17 Category:Two Disc games A better way to put it
- 07:5807:58, 17 May 2015 diff hist +4 m Category:Two Disc games Oops!
- 07:5707:57, 17 May 2015 diff hist +225 N Category:Two Disc games Source: wiki List of console games spanning multiple discs. I looked for other sources and didn't find anything. If anyone finds anything missing please add them!
- 07:5007:50, 17 May 2015 diff hist +28 Baten Kaitos: Eternal Wings and the Lost Ocean Added Two Disc games category
15 May 2015
- 09:2609:26, 15 May 2015 diff hist +1,446 User talk:Lucario →Recommended Accessories Edits Removal: new section
- 09:0409:04, 15 May 2015 diff hist −5,746 Recommended Accessories I'm sorry Lucario. You do great work and I hate to pull all of your edits, but this page is an official guide that is on the front page and needs to be carefully vetted. I'll give you the full reasoning in a talk page comment...
- 08:5908:59, 15 May 2015 diff hist 0 m Recommended Accessories Protected "Recommended Accessories": This area serves a specific purpose, only items that have been tested officially by devs/testers and use the amazon links should be here. Locking to prevent mistaken edits. ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
10 May 2015
- 09:5109:51, 10 May 2015 diff hist +2,619 Project:General Discussions →Performance Addition to Game Wiki Pages
7 May 2015
- 11:3111:31, 7 May 2015 diff hist −76 The Legend of Zelda: The Wind Waker Removing the dsponthread config entry (deprecated)
- 11:2511:25, 7 May 2015 diff hist −58 Need for Speed: Hot Pursuit Removing the vbeam config entry (deprecated)
- 11:1411:14, 7 May 2015 diff hist +15 m How to use the Official GameCube Controller Adapter for Wii U in Dolphin →OS X
- 11:1311:13, 7 May 2015 diff hist +149 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Added forum thread link for OS X. I showed this to skidau, and it does not create a massive security hole like the previous one did, so this is good.
6 May 2015
- 09:3209:32, 6 May 2015 diff hist −73 Madden NFL 11 Removed the vbeam option (deprecated)
- 09:2809:28, 6 May 2015 diff hist −59 Resident Evil Zero Removed the vbeam option (deprecated)
- 09:1709:17, 6 May 2015 diff hist −95 Battalion Wars Removing the vbeam config entry (deprecated)
- 09:1009:10, 6 May 2015 diff hist −311 Template talk:Config Clean up completed, minus changing efbcopies.
- 09:0809:08, 6 May 2015 diff hist −144 Template:Config/doc Removed deprecated options.
- 09:0609:06, 6 May 2015 diff hist −202 Template:Config Set dsponthread to deprecated, like the others. They should appear in Category:Pages with deprecated config template parameters, assuming I didn't break anything...
- 08:4908:49, 6 May 2015 diff hist −590 Template:Config Removed vbeamhack, bat, and efbcopycache. efbcopies still needs to be adjusted to handle the new option naming, but we need to convert those en mass somehow first. The others will be in Category:Pages with deprecated config template parameters.
- 08:3908:39, 6 May 2015 diff hist +179 m Template talk:Config →EFB to RAM/Texture
- 08:3808:38, 6 May 2015 diff hist +305 Template talk:Config →EFB to RAM/Texture
- 08:3208:32, 6 May 2015 diff hist +303 Talk:Ripping Games →Join splitted files together with this software?
- 08:2908:29, 6 May 2015 diff hist +2 m Ripping Games →In event of split files: Ok, NOW I'm done. Sorry for the spam edits guys!
- 08:2608:26, 6 May 2015 diff hist +6 m Ripping Games →In event of split files: *sigh*
- 08:2508:25, 6 May 2015 diff hist +365 Ripping Games →In event of split files: Added Linux and OS X. Lucario, feel free to tweak this! I was just going off what I was told in the IRC. I wasn't as careful because linux users are smarter. :D
- 08:1608:16, 6 May 2015 diff hist +20 m Ripping Games →In event of split files: Sorry guys! This is the last one I swear.
- 08:1408:14, 6 May 2015 diff hist −47 m Ripping Games →In event of split files: Oops
- 08:1208:12, 6 May 2015 diff hist +596 Ripping Games Native options are preferred over 3rd party. That said, not everyone is comfortable with batch file editing, and the 3rd party tool should remain. I think batch should be first imo, but I'm open to the "easier should be first" viewpoint. I won't object.
4 May 2015
- 07:0007:00, 4 May 2015 diff hist +1,243 Talk:Ripping Games →Dump Real GameCube Memory Card Saves Guide?
3 May 2015
- 03:0203:02, 3 May 2015 diff hist +701 Talk:Ripping Games →Dump Real GameCube Memory Card Saves Guide?
- 02:5802:58, 3 May 2015 diff hist +1,296 Project:General Discussions →Performance Addition to Game Wiki Pages
- 02:5102:51, 3 May 2015 diff hist +1,221 Project:General Discussions →Performance Addition to Game Wiki Pages
29 April 2015
- 09:0109:01, 29 April 2015 diff hist +104 m Project:General Discussions →Formatting Suggestion for Compilation Discs
- 08:4808:48, 29 April 2015 diff hist +79 m Project:General Discussions →Config Template Slight Wording Tweak
- 08:4408:44, 29 April 2015 diff hist +907 Project:General Discussions →Config Template Slight Wording Tweak
- 08:3608:36, 29 April 2015 diff hist +1,927 Project:General Discussions →Formatting Suggestion for Compilation Discs
- 08:1308:13, 29 April 2015 diff hist +712 Talk:Ripping Games →Extend Guide To Compress GCMs/ISOs?
21 April 2015
- 09:3609:36, 21 April 2015 diff hist +72 Wii Added Wii Backup Disc
- 09:1809:18, 21 April 2015 diff hist +10 m Wii Backup Disc No edit summary
- 09:1809:18, 21 April 2015 diff hist +1 N Template:Ratings/Wii Backup Disc Created page with "0"
- 08:5908:59, 21 April 2015 diff hist +1,138 N Wii Backup Disc Info from GameTDB. I didn't include the cover because the image appears to be an unofficial mockup.
- 07:0707:07, 21 April 2015 diff hist +5 010E01 Changing to Wii Backup Disc current
16 April 2015
- 09:3109:31, 16 April 2015 diff hist −51 Xenoblade Chronicles Switched to a permanent link for the HD Textures projection. No matter how the thread is renamed from now on, it should always work! Fixed revision|4.0--418 oops.
- 09:2009:20, 16 April 2015 diff hist +87 Super Smash Bros. →Locking issue
7 April 2015
- 10:4810:48, 7 April 2015 diff hist −198 Mega Man Network Transmission Removing the audio bug as New-AX-HLE should have fixed it before 4.0. The OpenGL graphics bugs were fixed by linewidth emulation so marked the graphics problems as fixed as well. Confirmed it as fixed by JMC.
- 10:4010:40, 7 April 2015 diff hist +273 Disney's Tarzan Untamed Marking the audio problem as fixed based on the issue report. Adding a new one for the sound effect problems xerxes reported.
- 10:2910:29, 7 April 2015 diff hist −128 Nintendo Puzzle Collection Removing pre-4.0 fixed by new-ax-hle audio problem.
- 10:2810:28, 7 April 2015 diff hist −138 Aquaman: Battle for Atlantis Removing pre-4.0 fixed by new-ax-hle audio problem.
- 09:4609:46, 7 April 2015 diff hist −183 Project Zero II: Wii Edition Removing the audio bug fixed by new-ax-hle before 4.0. There are still some of these left! >_< This page definitely needs attention, but I don't have it...
2 April 2015
- 12:4112:41, 2 April 2015 diff hist +88 m Talk:How to use the Official GameCube Controller Adapter for Wii U in Dolphin →OS X native support
- 12:3912:39, 2 April 2015 diff hist +1,070 Talk:How to use the Official GameCube Controller Adapter for Wii U in Dolphin →OS X native support
31 March 2015
- 12:2012:20, 31 March 2015 diff hist +2 m Nintendo GameCube Preview Disc No edit summary
- 10:1710:17, 31 March 2015 diff hist +1 m The Legend of Zelda: The Wind Waker →21:9 Aspect Ratio Fix: Corrected the link to point to WiiRd's page for wind waker PAL
29 March 2015
- 06:4706:47, 29 March 2015 diff hist 0 Template:Ratings/Super Smash Bros. Melee Confirmed the audio bugs are from an enhancement (speed up disc transfer rate). 5 stars.
- 06:4606:46, 29 March 2015 diff hist −350 Super Smash Bros. Melee Clean up. Moved multiple shadows below open problems, removed AF from config, removed vercompat AF note since it was a fix of an enhancement. Removed the AR Codes problem since bad cheats is a universal problem with no solution, and JMC has fixed most rev
- 06:3406:34, 29 March 2015 diff hist −235 Super Smash Bros. Melee Reproduced the audio problem, it only occurs if "Speed up disc transfer rate" is enabled. Removing because it is known to cause bugs like this (and the mouseover warns you). I'm on the fence, and won't object to a new problem saying not to use the settin.
26 March 2015
- 11:1511:15, 26 March 2015 diff hist +543 MediaWiki talk:Common.css →NavBox "Below" hlist: new section
- 09:5109:51, 26 March 2015 diff hist 0 Super Mario Sunshine Moved the AR code bug to above the fixed bugs.
18 March 2015
- 11:4811:48, 18 March 2015 diff hist +193 NASCAR 2005: Chase for the Cup Added RealXFB solution from Nascar 2003. Changed the version compatibility to match the video.
- 09:4709:47, 18 March 2015 diff hist +232 User talk:MayImilae →Brandondorf9999
- 06:0806:08, 18 March 2015 diff hist +1 m User talk:MayImilae No edit summary
- 06:0506:05, 18 March 2015 diff hist −176 Super Mario Sunshine The images are inaccurate for the problem described. In fact, goo that cannot be sprayed away can't be shown in comparison images like that. Showing goo and not goo doesn't demonstrate it at all.
- 05:5605:56, 18 March 2015 diff hist +244 User talk:MayImilae →Brandondorf9999
- 05:4505:45, 18 March 2015 diff hist +1,059 User talk:MayImilae →Brandondorf9999: new section
- 05:4105:41, 18 March 2015 diff hist +28 Super Mario Sunshine Clarifying the fixed point for Striped Loading Screens.
- 05:3305:33, 18 March 2015 diff hist −963 Super Mario Sunshine Added patches area, but this is ridiculous. Removed higher framerates because that is not possible in master (I asked JMC47, who wrote the article). Removed camera formatting because there are already widescreen hacks present.
- 05:2605:26, 18 March 2015 diff hist −19,839 User talk:MayImilae Clearing my talk page
16 March 2015
- 06:5306:53, 16 March 2015 diff hist −345 Metroid Prime (Metroid Prime: Trilogy) Undo revision 91224 by 68.229.231.254 (talk) Unrelated to constant wiimote disconnects. I'll add something to Metroid Prime Trilogy about reconnecting wiimotes.
7 March 2015
- 10:0610:06, 7 March 2015 diff hist +278 N Talk:Kirby's Epic Yarn →Sideways Wiimote: new section
- 10:0010:00, 7 March 2015 diff hist +250 Kirby's Epic Yarn Undo revision 90922 by SWFlash (talk) Unexplained deletion. Always say why you are doing something in the edit summary! Why delete this?
- 09:3309:33, 7 March 2015 diff hist −27 Template:Config/doc Undo revision 90921 by SWFlash (talk) See recent revert to template:config and the template:config talk page.
- 09:3109:31, 7 March 2015 diff hist −245 Template:Config Undo revision 90920 by SWFlash (talk) Jumping the gun! Let's talk about it first (see talk page). Besides, adding it and not removing the existing option won't do. We need to migrate.
6 March 2015
- 07:4007:40, 6 March 2015 diff hist +449 Super Smash Bros. Brawl Undo revision 90869 by 69.113.202.146 (talk) Unexplained massive edit. What does that even mean?
5 March 2015
- 06:2606:26, 5 March 2015 diff hist +423 Template talk:Config →EFB to RAM/Texture: new section
- 06:1606:16, 5 March 2015 diff hist −13 New Super Mario Bros. Wii Updating. We need to talk about this though.
- 06:1206:12, 5 March 2015 diff hist −6 m Controlling the Global User Directory open up -> open. It's better to just say "open".